<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Announcements]]></title><description><![CDATA[Announcements regarding hyperPad and our community]]></description><link>https://forum.hyperpad.com/category/1</link><generator>RSS for Node</generator><lastBuildDate>Mon, 18 May 2026 09:53:11 GMT</lastBuildDate><atom:link href="https://forum.hyperpad.com/category/1.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 29 Apr 2026 18:17:36 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[2026 Monthly Game Theme!]]></title><description><![CDATA[🚀 2026 May Theme!
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Get ready to jump into hyperspace, because May’s theme is inspired by the epic universe of Star Wars! 🌌
From galactic battles and space exploration to mysterious planets and futuristic tech, this month is your chance to create any game that captures the spirit of a galaxy far, far away. There are no limits on genre or style, so long as your project fits the theme.
🛠️ How it works:

Build your game anytime during the month of May
Use hyperPad to bring your idea to life
Share your project with the tag #2026MAYJAM

⏳ You have the entire month to create, experiment, and polish your game.
This is a great opportunity to challenge yourself, try new mechanics, and showcase your creativity with the community.
May the creativity be with you. 💫
]]></description><link>https://forum.hyperpad.com/topic/2049/2026-monthly-game-theme</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2049/2026-monthly-game-theme</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Wed, 29 Apr 2026 18:17:36 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.5 is here!]]></title><description><![CDATA[Prefabs and Templates Upgraded Again!
Spawnable prefabs and templates let you dynamically create premade objects during gameplay, making your scenes more flexible and efficient.
Games like Terraria and Call of Duty: Warzone rely on spawning systems to generate enemies, loot, and interactive elements in real time.
With the updated Spawn Object behavior, you can instantly instantiate assets from your Asset Library, speeding up development and creating more dynamic, replayable game experiences.
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]]></description><link>https://forum.hyperpad.com/topic/2027/hyperpad-2.5-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2027/hyperpad-2.5-is-here</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Mon, 02 Mar 2026 18:21:03 GMT</pubDate></item><item><title><![CDATA[2026 Game Jam Challenge]]></title><description><![CDATA[🍀 Lucky Clover Puzzle Jam
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Dates: March 13th, 2026 9:00 AM to March 20th, 2026 11:59 PM
Theme: Lucky Clover Puzzle
Design a puzzle game about luck, rarity, or finding something special. If you're hunting for hidden treasures, stacking lucky charms, or solving your way to that rare four-leaf clover, we want to see your most creative take on the theme.
Think match-3 with luck mechanics, a hidden object puzzle, or a game about odds and probability. Go wild!
Rules &amp; Guidelines

Games must be created using hyperPad
Reusing existing assets or logic is allowed
Focus on theme, storytelling, and sharing your progress
Games should be playable with a clear outcome
Tag your submission with #2026MARCHJAM to be featured on the Hub
Submission ends March 20th, 11:59 PM EST

Prizes
Participate to win an awesome "Lucky Clover Participant."
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If there are at least 5 submissions, the winner will receive an exclusive "Lucky Clover Winner" award.
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Good luck! 🍀
hyperPad Team
]]></description><link>https://forum.hyperpad.com/topic/2013/2026-game-jam-challenge</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2013/2026-game-jam-challenge</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Fri, 30 Jan 2026 17:00:00 GMT</pubDate></item><item><title><![CDATA[We Apologize! 🥺]]></title><link>https://forum.hyperpad.com/topic/2018/we-apologize</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2018/we-apologize</guid><pubDate>Wed, 28 Jan 2026 19:21:17 GMT</pubDate></item><item><title><![CDATA[The 2026 Awards List!]]></title><link>https://forum.hyperpad.com/topic/2012/the-2026-awards-list</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2012/the-2026-awards-list</guid><pubDate>Fri, 23 Jan 2026 01:18:59 GMT</pubDate></item><item><title><![CDATA[2026 DevLogs]]></title><link>https://forum.hyperpad.com/topic/2011/2026-devlogs</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2011/2026-devlogs</guid><pubDate>Thu, 22 Jan 2026 18:38:00 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.5 Beta - Now Available For Sign Up]]></title><description><![CDATA[hyperPad 2.5 beta updates!
Thank you for your feedback beta testers.
With your support, we have caught some bugs and made updates.
Let us know what you think in the comments below.
New Bug Fixes

Fixed crashes in some projects when playing in the Hub
Fixed unit and clear buttons not being visible on text fields in the behavior editor
Fixed the status bar being visible on exported projects
Fixed the Alert behavior not working on exported projects

]]></description><link>https://forum.hyperpad.com/topic/2010/hyperpad-2.5-beta-now-available-for-sign-up</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2010/hyperpad-2.5-beta-now-available-for-sign-up</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Thu, 22 Jan 2026 18:30:49 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.4 is here!]]></title><link>https://forum.hyperpad.com/topic/1995/hyperpad-2.4-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1995/hyperpad-2.4-is-here</guid><pubDate>Tue, 18 Nov 2025 21:00:00 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.3 is here!]]></title><link>https://forum.hyperpad.com/topic/1992/hyperpad-2.3-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1992/hyperpad-2.3-is-here</guid><pubDate>Fri, 31 Oct 2025 13:00:00 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.3 Beta]]></title><link>https://forum.hyperpad.com/topic/1988/hyperpad-2.3-beta</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1988/hyperpad-2.3-beta</guid><pubDate>Fri, 17 Oct 2025 20:54:19 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.2 is here!]]></title><link>https://forum.hyperpad.com/topic/1985/hyperpad-2.2-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1985/hyperpad-2.2-is-here</guid><pubDate>Thu, 18 Sep 2025 12:59:00 GMT</pubDate></item><item><title><![CDATA[Potential New Features]]></title><description><![CDATA[🟠 Potential New Feature — Debounce Behavior
A new behavior that limits how many times it can be triggered. This can be used to prevent spamming specific actions.
🚀 Debounce Time - The cooldown time in seconds before the behavior can be triggered again.
🚀 Affected by Time Scale - If enabled, the scene's time scale can affect the debounce time.
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]]></description><link>https://forum.hyperpad.com/topic/1967/potential-new-features</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1967/potential-new-features</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Mon, 09 Jun 2025 17:38:44 GMT</pubDate></item><item><title><![CDATA[2025 DevLogs]]></title><description><![CDATA[✅ Confirmed in the Next Update — Revamped Audio System
The next update will include the reworked audio system! All features mentioned previously will be available in the next update with the addition of new capabilities:


You can now perfectly loop sound effects in the Play Sound behavior. When Loop is enabled, you can define how many times it repeats before completing.


Sound effects have a priority field. When the audio engine is handling too many sound effects (or it's stuttering), it will drop sound effects with the lowest priority first. Use this to prioritize playback of important sound effects.


Sounds are preloaded, so there's no longer any lag when playing sound effects for the first time.


The Play Music behavior will have the ability to preload audio tracks too. If disabled, it will load the track before playback occurs (without lagging).


Music can also be persistent between scenes. When enabled in Play Music, music will not be interrupted when loading another scene.


Preloading scenes and overlays no longer interrupts audio.


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]]></description><link>https://forum.hyperpad.com/topic/1966/2025-devlogs</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1966/2025-devlogs</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Mon, 09 Jun 2025 17:29:15 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.1 is here!]]></title><description><![CDATA[@NeilSenn Our absolute pleasure! Biggest shout out to the dev team for all their hard work 🫡
]]></description><link>https://forum.hyperpad.com/topic/1960/hyperpad-2-1-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1960/hyperpad-2-1-is-here</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Thu, 22 May 2025 16:46:36 GMT</pubDate></item><item><title><![CDATA[Share Your Best hyperPad Tips — Win a T-Shirt! 👕]]></title><link>https://forum.hyperpad.com/topic/1943/share-your-best-hyperpad-tips-win-a-t-shirt</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1943/share-your-best-hyperpad-tips-win-a-t-shirt</guid><pubDate>Tue, 15 Apr 2025 20:04:18 GMT</pubDate></item><item><title><![CDATA[🚀 Introducing the hyperPad Bi-Monthly Challenge!]]></title><description><![CDATA[🚀 Tiny Game Challenge: Submissions CLOSED!
Now, the spotlight awaits!
The bi-monthly hyperPad jam is over—but now comes the best part: PLAYING your tiny masterpieces!
🔥 What's next?
1️⃣ All games live on the global Hub Page—go explore!
2️⃣ VOTE NOW! 🗳️ Most likes at the end of the week win. Comment thoughtfully!
3️⃣ Winners get featured across hyperPad platforms!
💡 How to leave great feedback (STAR Method):
⭐ Situation: "When I jumped on the moving platform..."
⭐ Thought: "I loved how the controls felt..."
⭐ Appreciation: "The art style was so charming!"
⭐ Request: "Maybe add sound effects for...?"
✨ Pro tips:
Share your #hyperPad dev process
Play at least 3 other games
Stay tuned for announcements! Happening next week.
Keep creating amazing iOS games on iPad —next challenge drops soon!
Tag us on socials with your creations and use #hyperPadChallenge
]]></description><link>https://forum.hyperpad.com/topic/1941/introducing-the-hyperpad-bi-monthly-challenge</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1941/introducing-the-hyperpad-bi-monthly-challenge</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Fri, 11 Apr 2025 23:20:09 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.0 is finally here!]]></title><link>https://forum.hyperpad.com/topic/1866/hyperpad-2-0-is-finally-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1866/hyperpad-2-0-is-finally-here</guid><pubDate>Tue, 20 Aug 2024 16:23:47 GMT</pubDate></item><item><title><![CDATA[hyperPad 1.40 is here!]]></title><link>https://forum.hyperpad.com/topic/1822/hyperpad-1-40-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1822/hyperpad-1-40-is-here</guid><pubDate>Wed, 07 Feb 2024 16:35:12 GMT</pubDate></item><item><title><![CDATA[hyperPad 1.37 is here!]]></title><link>https://forum.hyperpad.com/topic/1765/hyperpad-1-37-is-here</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1765/hyperpad-1-37-is-here</guid><pubDate>Tue, 20 Jun 2023 16:35:43 GMT</pubDate></item><item><title><![CDATA[We are back with out Tutorial Livestreams!]]></title><link>https://forum.hyperpad.com/topic/1759/we-are-back-with-out-tutorial-livestreams</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1759/we-are-back-with-out-tutorial-livestreams</guid><pubDate>Fri, 26 May 2023 17:50:56 GMT</pubDate></item><item><title><![CDATA[Winners Announcement of the GGJ 2023]]></title><link>https://forum.hyperpad.com/topic/1745/winners-announcement-of-the-ggj-2023</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1745/winners-announcement-of-the-ggj-2023</guid><pubDate>Mon, 13 Mar 2023 14:03:24 GMT</pubDate></item><item><title><![CDATA[Join the Global Game Jam 🚀]]></title><link>https://forum.hyperpad.com/topic/1735/join-the-global-game-jam</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1735/join-the-global-game-jam</guid><pubDate>Wed, 18 Jan 2023 21:49:42 GMT</pubDate></item><item><title><![CDATA[Enter Our Christmas Giveaway for a Change to win Amazing Prizes 🎁]]></title><link>https://forum.hyperpad.com/topic/1725/enter-our-christmas-giveaway-for-a-change-to-win-amazing-prizes</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1725/enter-our-christmas-giveaway-for-a-change-to-win-amazing-prizes</guid><pubDate>Thu, 15 Dec 2022 20:34:15 GMT</pubDate></item><item><title><![CDATA[Join hyperPad at the Global Game Jam 2023 🚀]]></title><link>https://forum.hyperpad.com/topic/1724/join-hyperpad-at-the-global-game-jam-2023</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1724/join-hyperpad-at-the-global-game-jam-2023</guid><pubDate>Thu, 15 Dec 2022 18:26:51 GMT</pubDate></item><item><title><![CDATA[Livestream tutorial today !]]></title><link>https://forum.hyperpad.com/topic/1719/livestream-tutorial-today</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1719/livestream-tutorial-today</guid><pubDate>Wed, 07 Dec 2022 16:00:58 GMT</pubDate></item></channel></rss>