# Three Dimensional

• Thanks. I'll try not deoeting nut that's gonna be hard

I looked at some of the behaviors
I can't even...

You are a legend

• It's a diamond

0,-5,0,0,2,0,-5,0,0,5,0,0,0,0,5,0,0,-5,3.5,0,3.5,3.5,0,-3.5,-3.5,0,-3.5,-3.5,0,3.5,3,2,0,-3,2,0,0,2,3,0,2,-3,7:4:1:3:10:1:6:9:1:14:12:2:8:14:6:7:11:4:11:14:2:10:5:1:7:4:1:13:11:2:5:7:1:13:7:11:6:14:9:9:12:3:14:9:12:12:13:10:5:13:7:10:13:5:4:8:1:12:13:2:5:7:1:11:8:14:4:11:8:8:6:1:9:3:1:3:12:10:|

• @DomiNation hahaha. Also I love your diamond, I was gonna make one but I thought that would be too hard. I want to make the faces change colour correctly in the next update, I could see the colours in the diamond looked a bit strange, and they do in the default cube as well.

• Would it be hard to put the old system of rotating the shape in to moving points so you don't have to guess or be really precise about moving points.

• @Aidan-Oxley after I finish my graphing calculator, I think I will work on a project to build 3D objects layer by layer and output it as code for your 3D engine. I think you could make some really complex models if you build it in layers or something :)

• @DGames135 nah that's easy, I'll put it in for you next update. @DomiNation what do you mean by layers? I still really like your diamond, I'm gonna add a button for it next update (and text saying you made it).

• @Aidan-Oxley This is just a concept for a tool to make building the 3D objects easier. You place points on a 2D layer, then add another layer "x" amount higher above the last layer, place more points, more layers, more points. I guess it would be a bit like a human 3D printer. :P Anyway, it would be a lot easier to make a lot of detail this way.

• @DomiNation hmm, you can sort of do this because you have x y and z positions, but the layering wouldn't work as good because you would still see the points in the background and it could make it more confusing. I could add some sort of hide all points with this x, y or z value?

• @Aidan-Oxley That would be amazing. Maybe have a translucent plane that you can drag up and down along the y axis and any points, faces, and lines above the plane are hidden. I would definitely use that :)

• @DomiNation For now, there is a simple label you can enter a value into to hide points with a y level below that, I want to make something better but didn't want to wait till I made that before updating. @DGames135 the old precise rotation system
is back, you can turn it on through the new settings button. Also, I'm pretty sure you can delete points with no worries now lol. ðŸ˜€ EDIT: sorry I didn't test the new temporary button enough, it gets hidden in edit mode and the points reset colour ðŸ˜”

• @Aidan-Oxley My dreams are complete

• This is a crystal that I really liked to create and seems interesting, at least to me... Oh yeah the code:
-6,0,0,6,0,0,4,2,0,-4,2,0,-4,-2,0,4,-2,0,-4,0,-2,-4,-2,0,-4,0,2,4,0,-2,4,0,2,4:3:11:9:8:6:1:5:9:10:7:6:2:11:6:1:7:8:3:10:7:3:2:10:4:9:11:3:4:7:2:6:10:4:1:9:4:7:1:7:6:8:3:11:2:11:9:6:|