<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[WIP and Showcase]]></title><description><![CDATA[Let the community see what you&#x27;re working on before it hits the Hub or App Store]]></description><link>https://forum.hyperpad.com/category/3</link><generator>RSS for Node</generator><lastBuildDate>Thu, 12 Mar 2026 04:28:11 GMT</lastBuildDate><atom:link href="https://forum.hyperpad.com/category/3.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 09 Mar 2026 05:53:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[HOMESTUCK: retake]]></title><description><![CDATA[@KrystalYee Wdym?
]]></description><link>https://forum.hyperpad.com/topic/2030/homestuck-retake</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2030/homestuck-retake</guid><dc:creator><![CDATA[Bryce678]]></dc:creator><pubDate>Mon, 09 Mar 2026 05:53:39 GMT</pubDate></item><item><title><![CDATA[Garry&#x27;s Mod 2D]]></title><description><![CDATA[V2!!!! New stuff to mess around with and also GM_flatgrass![image: cf9dd3c4-5455-4c4c-baf4-f84a1ecf516a.png] [image: 5d630dff-0168-4087-bc08-deeafd6bc812.png] [image: 22d308fe-799c-493d-98c6-6a2294c94431.png] GMOD 2.tap
]]></description><link>https://forum.hyperpad.com/topic/2004/garry-s-mod-2d</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/2004/garry-s-mod-2d</guid><dc:creator><![CDATA[Bryce678]]></dc:creator><pubDate>Mon, 15 Dec 2025 15:31:45 GMT</pubDate></item><item><title><![CDATA[CfaC Jam Progress]]></title><description><![CDATA[[image: 641025ee-2c2e-4faa-85ec-ee489eb06d91.png]
]]></description><link>https://forum.hyperpad.com/topic/1996/cfac-jam-progress</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1996/cfac-jam-progress</guid><dc:creator><![CDATA[NeilSenn]]></dc:creator><pubDate>Fri, 21 Nov 2025 21:53:22 GMT</pubDate></item><item><title><![CDATA[DIZBIZ REMAKE WIP]]></title><description><![CDATA[@themerpygirl this is so cool! Keep up the great work :)
]]></description><link>https://forum.hyperpad.com/topic/1977/dizbiz-remake-wip</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1977/dizbiz-remake-wip</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Sat, 05 Jul 2025 20:27:39 GMT</pubDate></item><item><title><![CDATA[hyperPad 2.2 Beta]]></title><description><![CDATA[We've just submitted a new beta
new bug fixes:

Double tapping on a behavior will now also snap all child behaviors into position.
Fixed Shoot and Shoot with Button behaviors not playing their selected sound effects.
Fixed sound objects unable to be previewed in the editor.
Fixed sound objects not being able to be looped.
Fixed duplicating a behavior tree to another object causing the behaviors to become root behaviors.
Fixed wall-to-wall collisions not being handled on start.

]]></description><link>https://forum.hyperpad.com/topic/1970/hyperpad-2-2-beta</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1970/hyperpad-2-2-beta</guid><dc:creator><![CDATA[Murtaza]]></dc:creator><pubDate>Mon, 16 Jun 2025 16:24:23 GMT</pubDate></item><item><title><![CDATA[New FX Sound Behaviour?]]></title><description><![CDATA[@NeilSenn Thank you! We absolutely love hearing this! 🙌
Pitch variation is such a tiny tweak with a huge payoff, makes everything feel more alive. And yes! Instant testing with no compile time is a total game-changer. So glad you're getting the most out of it! 🎧✨ Do show us some of your WIPs with these behaviours.
And let us know if we should share more audio tips or examples for pitch/randomization :)
]]></description><link>https://forum.hyperpad.com/topic/1969/new-fx-sound-behaviour</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1969/new-fx-sound-behaviour</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Thu, 12 Jun 2025 18:28:59 GMT</pubDate></item><item><title><![CDATA[“Pizza Tower” meets “Super Mario 64”]]></title><link>https://forum.hyperpad.com/topic/1965/pizza-tower-meets-super-mario-64</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1965/pizza-tower-meets-super-mario-64</guid><pubDate>Thu, 29 May 2025 00:18:46 GMT</pubDate></item><item><title><![CDATA[Game Jam Progress]]></title><link>https://forum.hyperpad.com/topic/1963/game-jam-progress</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1963/game-jam-progress</guid><pubDate>Sat, 24 May 2025 20:37:14 GMT</pubDate></item><item><title><![CDATA[Previous Game Jam Submissions!]]></title><description><![CDATA[PSA: Many games can be built in a weekend—look at this one!
🤯 Made for a game jam, this game blew our minds!
🏓Ping
Tap anywhere to hit the ball. Timing is key.
[image: b6b54e20-c87a-4a8e-8252-574b69005ffe.png]
Try this game out now!
https://www.hyperpad.com/projects/bgnlz4qb/versions/ping
Tag a dev who needs to see this 👀
The next hyperPad Bi-Monthly Challenge is coming soon!
🗓️ Starts: May 23, 2025 @ 10:00 AM EST
⏳ Deadline: May 25, 2025 @ 11:59 PM EST
🏷️ Theme will be revealed at the start of the event!
Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad
Instagram: https://www.instagram.com/hyper_pad/
Twitter: https://x.com/hyperPadApp
TikTok: https://www.tiktok.com/@hyperpad
YouTube: https://www.youtube.com/@hyperPad
]]></description><link>https://forum.hyperpad.com/topic/1945/previous-game-jam-submissions</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1945/previous-game-jam-submissions</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Sat, 19 Apr 2025 23:00:00 GMT</pubDate></item><item><title><![CDATA[GAMES ON THE APPLE APP STORE]]></title><link>https://forum.hyperpad.com/topic/1936/games-on-the-apple-app-store</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1936/games-on-the-apple-app-store</guid><pubDate>Tue, 01 Apr 2025 20:30:11 GMT</pubDate></item><item><title><![CDATA[[MUST READ] WIP &amp; Showcase Guide]]></title><description><![CDATA[Prompts to Inspire Others
Want to post but not sure where to start? Try one of these prompts:

“Here’s a sneak peek of my upcoming hyperPad game! What do you think of the art style?” 🎨
“I’m experimenting with new game mechanics—does this look fun to play?” 🤔
“What kind of levels would you like to see in my game?” 🏆
“Just launched my latest hyperPad game! Check it out and let me know what you think!” 🚀
“Here’s how I designed my game’s main character—feedback welcome!” 👾
“I finally finished my game! Play it here: [link]” 🎉

]]></description><link>https://forum.hyperpad.com/topic/1931/must-read-wip-showcase-guide</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1931/must-read-wip-showcase-guide</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Tue, 01 Apr 2025 14:00:00 GMT</pubDate></item><item><title><![CDATA[OpenHL out now!]]></title><description><![CDATA[OpenHL v6.tap
Here’s the project!
]]></description><link>https://forum.hyperpad.com/topic/1924/openhl-out-now</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1924/openhl-out-now</guid><dc:creator><![CDATA[Bryce678]]></dc:creator><pubDate>Tue, 28 Jan 2025 04:45:47 GMT</pubDate></item><item><title><![CDATA[My new game!]]></title><description><![CDATA[@Bryce678 exciting! Show us updates :D
]]></description><link>https://forum.hyperpad.com/topic/1921/my-new-game</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1921/my-new-game</guid><dc:creator><![CDATA[KrystalYee]]></dc:creator><pubDate>Sat, 18 Jan 2025 12:35:16 GMT</pubDate></item><item><title><![CDATA[Vs candly (demo 1)]]></title><link>https://forum.hyperpad.com/topic/1869/vs-candly-demo-1</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1869/vs-candly-demo-1</guid><pubDate>Sat, 24 Aug 2024 04:57:02 GMT</pubDate></item><item><title><![CDATA[Upcoming game lol]]></title><description><![CDATA[@Sirvan
This is me on my new account, these screenshots were taken too early into development. It is mostly different now.
]]></description><link>https://forum.hyperpad.com/topic/1854/upcoming-game-lol</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1854/upcoming-game-lol</guid><dc:creator><![CDATA[Angy cow games]]></dc:creator><pubDate>Mon, 24 Jun 2024 01:47:28 GMT</pubDate></item><item><title><![CDATA[I made too many pizzas 😵‍💫]]></title><link>https://forum.hyperpad.com/topic/1817/i-made-too-many-pizzas</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1817/i-made-too-many-pizzas</guid><pubDate>Tue, 30 Jan 2024 12:52:50 GMT</pubDate></item><item><title><![CDATA[Something is coming!]]></title><link>https://forum.hyperpad.com/topic/1809/something-is-coming</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1809/something-is-coming</guid><pubDate>Thu, 21 Dec 2023 22:19:06 GMT</pubDate></item><item><title><![CDATA[BrickBuster soon on the Hub!]]></title><description><![CDATA[Woohoo! It's a classic game that I've been playing for years, and I can't wait to see how it's been adapted.
]]></description><link>https://forum.hyperpad.com/topic/1789/brickbuster-soon-on-the-hub</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1789/brickbuster-soon-on-the-hub</guid><dc:creator><![CDATA[Michael Moore]]></dc:creator><pubDate>Tue, 03 Oct 2023 07:28:48 GMT</pubDate></item><item><title><![CDATA[A test game i made]]></title><description><![CDATA[Thats great. But the WIP/Showcase section of the forum is to actually show what you're working on. So share some screenshots and video so we can see it in action! 😊
]]></description><link>https://forum.hyperpad.com/topic/1777/a-test-game-i-made</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1777/a-test-game-i-made</guid><dc:creator><![CDATA[Murtaza]]></dc:creator><pubDate>Fri, 15 Sep 2023 01:07:15 GMT</pubDate></item><item><title><![CDATA[Super Fox #CommunityChallenge]]></title><description><![CDATA[Good luck to everyone participating in the Super Fox Community Challenge! I'm excited to see all the submissions and learn more about the different ways that people play the game!
]]></description><link>https://forum.hyperpad.com/topic/1749/super-fox-communitychallenge</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1749/super-fox-communitychallenge</guid><dc:creator><![CDATA[Michael Moore]]></dc:creator><pubDate>Thu, 04 May 2023 08:14:54 GMT</pubDate></item><item><title><![CDATA[Announcing a new game…]]></title><description><![CDATA[@ANGRYBIRDSFILMSALT Welcome back! I'm glad you're working on something new and cool. Hopefully, you'll be motivated enough to finish this project - I've always had a hard time trying to complete my projects lol
]]></description><link>https://forum.hyperpad.com/topic/1741/announcing-a-new-game</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1741/announcing-a-new-game</guid><dc:creator><![CDATA[RobinsonX]]></dc:creator><pubDate>Sat, 25 Feb 2023 01:47:07 GMT</pubDate></item><item><title><![CDATA[Trolls is on the Hub…]]></title><description><![CDATA[Super fun game 👾
]]></description><link>https://forum.hyperpad.com/topic/1717/trolls-is-on-the-hub</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1717/trolls-is-on-the-hub</guid><dc:creator><![CDATA[Clarissa]]></dc:creator><pubDate>Tue, 29 Nov 2022 20:14:08 GMT</pubDate></item><item><title><![CDATA[Something I have been working on…]]></title><description><![CDATA[@krdavis I’ve been able to upload videos here, but I’m not sure what the size limit is. Animation priorities might be tricky, especially if you’re using the inbuilt ones in the behaviours I think, but I have very little experience with them as nearly all of my projects don’t have animations.
]]></description><link>https://forum.hyperpad.com/topic/1708/something-i-have-been-working-on</link><guid isPermaLink="true">https://forum.hyperpad.com/topic/1708/something-i-have-been-working-on</guid><dc:creator><![CDATA[Aidan_Fire]]></dc:creator><pubDate>Fri, 18 Nov 2022 02:38:11 GMT</pubDate></item></channel></rss>