<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Show us one game mechanic]]></title><description><![CDATA[<p dir="auto">Show us ONE mechanic you’re working on in hyperPad.</p>
<p dir="auto">Movement, combat, dialogue, particles, physics, inventory, menus, enemies. Anything counts!</p>
<p dir="auto">Post a screenshot or short clip and tell us what you’re trying to make. If it isn’t working yet, share that too. Someone in the community may have an idea. 👇</p>
]]></description><link>https://forum.hyperpad.com/topic/2077/show-us-one-game-mechanic</link><generator>RSS for Node</generator><lastBuildDate>Wed, 30 Sep 2026 18:32:48 GMT</lastBuildDate><atom:link href="https://forum.hyperpad.com/topic/2077.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 30 Sep 2026 16:44:12 GMT</pubDate><ttl>60</ttl></channel></rss>