<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[hyperPad Dev Blog: Bluetooth Game Controllers!]]></title><description><![CDATA[<p dir="auto">A sneak peek at whats coming: physical game controllers! You will now be able to pair a bluetooth controller to your device, and use it in hyperPad!<br />
You can create custom controls using the Controller Event behaviour. This works similar to how existing keyboard inputs work.</p>
<p dir="auto">But we've also added a "Map Controller Inputs" behaviour which allow you to take your existing game, and map the touch controls to a controller.<br />
Heres a tutorial as a sneak peek to see how it works:<br />
<a href="https://www.hyperpad.com/documentation/add-controller-support-to-your-game" target="_blank" rel="noopener noreferrer nofollow ugc">https://www.hyperpad.com/documentation/add-controller-support-to-your-game</a></p>
]]></description><link>https://forum.hyperpad.com/topic/2079/hyperpad-dev-blog-bluetooth-game-controllers</link><generator>RSS for Node</generator><lastBuildDate>Wed, 30 Sep 2026 19:43:41 GMT</lastBuildDate><atom:link href="https://forum.hyperpad.com/topic/2079.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 30 Sep 2026 17:47:04 GMT</pubDate><ttl>60</ttl></channel></rss>