<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Random ads]]></title><description><![CDATA[<p dir="auto">I would like to show ads when player touches next level and try again ui but I dont want it to appear everytime they touch it.I want it to appear once in  every 3 or 4 times player touches these uis.</p>
<p dir="auto">I tried to use  add to score behaviour but it isnt working because evertşme you press restar score gets to 0<br />
Pls help</p>
]]></description><link>https://forum.hyperpad.com/topic/209/random-ads</link><generator>RSS for Node</generator><lastBuildDate>Sun, 15 Mar 2026 08:54:10 GMT</lastBuildDate><atom:link href="https://forum.hyperpad.com/topic/209.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 20 Jan 2017 14:40:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Random ads on Sat, 21 Jan 2017 08:37:39 GMT]]></title><description><![CDATA[<p dir="auto">I tried it by saving before but it isnt working as once you save a value event if you use delete from file it isnt saving the new value.using random number is the best way thanks jack</p>
]]></description><link>https://forum.hyperpad.com/post/1143</link><guid isPermaLink="true">https://forum.hyperpad.com/post/1143</guid><dc:creator><![CDATA[Hakan]]></dc:creator><pubDate>Sat, 21 Jan 2017 08:37:39 GMT</pubDate></item><item><title><![CDATA[Reply to Random ads on Fri, 20 Jan 2017 23:55:59 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/hakan" aria-label="Profile: Hakan">@<bdi>Hakan</bdi></a> Murtaza's method works for randomly showing ads, if you want it to be exactly every X times, you could use a save value to keep track of how many times they have tapped restart, then when that value equals X, set the save value to 0 and show an ad.</p>
]]></description><link>https://forum.hyperpad.com/post/1140</link><guid isPermaLink="true">https://forum.hyperpad.com/post/1140</guid><dc:creator><![CDATA[Jack8680]]></dc:creator><pubDate>Fri, 20 Jan 2017 23:55:59 GMT</pubDate></item><item><title><![CDATA[Reply to Random ads on Fri, 20 Jan 2017 17:03:49 GMT]]></title><description><![CDATA[<p dir="auto">It worked Murtaza thanks a lot</p>
]]></description><link>https://forum.hyperpad.com/post/1136</link><guid isPermaLink="true">https://forum.hyperpad.com/post/1136</guid><dc:creator><![CDATA[Hakan]]></dc:creator><pubDate>Fri, 20 Jan 2017 17:03:49 GMT</pubDate></item><item><title><![CDATA[Reply to Random ads on Fri, 20 Jan 2017 16:40:25 GMT]]></title><description><![CDATA[<p dir="auto">Hmm, you can try using the random number behaviour. I haven't completely thought this out (or tried it), but something along thee lines should work.</p>
<p dir="auto">Generate a random number, then IF that random number is = 3 (or what ever you feel like) launch an ad.</p>
<p dir="auto">I feel like you can build on this idea to do what you need.</p>
<p dir="auto">Anyone else have another idea? I think <a class="plugin-mentions-user plugin-mentions-a" href="/user/abel" aria-label="Profile: Abel">@<bdi>Abel</bdi></a> had random ads in his OrbSmash game, maybe he can explain how he did it?</p>
]]></description><link>https://forum.hyperpad.com/post/1135</link><guid isPermaLink="true">https://forum.hyperpad.com/post/1135</guid><dc:creator><![CDATA[Murtaza]]></dc:creator><pubDate>Fri, 20 Jan 2017 16:40:25 GMT</pubDate></item></channel></rss>