<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Just out if curiosity...]]></title><description><![CDATA[<p dir="auto">How would you most likely go about creating random effects for your game?</p>
<p dir="auto">Would you use random colors? Particles? Random everything?<br />
Or would you use random events?</p>
<p dir="auto">Just interested in different styles. Interesting to me for some reason.</p>
]]></description><link>https://forum.hyperpad.com/topic/268/just-out-if-curiosity</link><generator>RSS for Node</generator><lastBuildDate>Fri, 10 Apr 2026 16:14:38 GMT</lastBuildDate><atom:link href="https://forum.hyperpad.com/topic/268.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 21 Feb 2017 00:52:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Just out if curiosity... on Wed, 22 Feb 2017 17:33:15 GMT]]></title><description><![CDATA[<p dir="auto">Random effects, mainly ones I've created. And random colours if needed</p>
]]></description><link>https://forum.hyperpad.com/post/1459</link><guid isPermaLink="true">https://forum.hyperpad.com/post/1459</guid><dc:creator><![CDATA[Cyber_Death]]></dc:creator><pubDate>Wed, 22 Feb 2017 17:33:15 GMT</pubDate></item></channel></rss>