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    JonnyFlapjack

    @JonnyFlapjack

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    Posts made by JonnyFlapjack

    • RE: Five Nights at Freddy's: Fredbear's Diner demo almost complete.

      see Fred Bear wikipedia

      posted in WIP and Showcase
      J
      JonnyFlapjack
    • RE: Shoot behavior bullet placement

      A while back the Emitter Position options was not effecting the actual position of the emitter...this apparently has been fixed!

      posted in Help and Support
      J
      JonnyFlapjack
    • RE: Shoot behavior bullet placement

      To clarify; Emitter Position not working

      posted in Help and Support
      J
      JonnyFlapjack
    • Shoot behavior bullet placement

      Any work being on this relatively minor issue?

      posted in Help and Support
      J
      JonnyFlapjack
    • RE: Hyperpad for iMac and PC?

      Funny....I casually ask for stuff like porting and don’t even think twice about the effort or the cost! Always good to get a perspective!

      posted in Comments & Feedback
      J
      JonnyFlapjack
    • RE: "Your hyperPad is out of date" when it isn't

      That is disappointing, I was hoping for some feedback

      @aidan-oxley

      posted in Fixed
      J
      JonnyFlapjack
    • RE: "Your hyperPad is out of date" when it isn't

      @aidan-oxley

      Huh oh, what is Jonny doing?

      posted in Fixed
      J
      JonnyFlapjack
    • Creating playable version outside of hPad, etc

      Is it possible to create a playable version of my game so that someone without hPad or even an iPad can play it?
      Anything possible within hPad forum, website, etc?

      posted in Help and Support
      J
      JonnyFlapjack
    • RE: Timers not in time

      I don’t watch “reality” TV....why should I when I have this forum!!

      posted in Comments & Feedback
      J
      JonnyFlapjack
    • RE: Spawn object not exhibiting original behaviors

      @murtaza An enemy collides with player, player looses a health, enemy is spawned into a random area of play. That spawn does not exhibit original behaviors.
      If the “spawn in area” behavior is used, how do you specifiy behavior for that spawn when it hasn’t been created?

      posted in Can't Reproduce / Expired
      J
      JonnyFlapjack