Joystick not being registered?
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Hello,
I would like to know what I am doing wrong.
Following this tutorial:
Followed her steps exactly. Video link is timestamped. At the moment she presses play, after adding controlled behavior, her character model lands on the platform.
The moment I press play, my character model falls through the platform.
This is my project:
test.tapWould appreciate, if someone can enlighten me as to what I am doing wrong. Thank you
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@dumbTactics your background is a wall object, so your character is colliding with it.
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Your character might be falling through the ground because...
- The ground object is
passable, meaning other physical objects will be able to phase through it. - The ground object is a
sceneryobject. Scenery objects have no collision. - Or the ground object's collision box is off.
- The ground object is
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@RobinsonX and @TutorialDoctor Thanks guys, I'll check out their advice later today. Thank you guys.
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