Minimize Joystick Deadzone? (For side view game)
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When I move the joystick, the default parameters of it’s move behavior is: joystick has to touch either the right side end point or the left side end point, to trigger character movement.
I would like there to be no dead zone in between the controller drift, as it travels in between these two end points.
Where can I change this behavior?
thank you
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@dumbTactics I’ve found it better to build my own movement system using the physics behaviors and the left, right etc behaviors. You can output the magnitude from the joystick behaviors .
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Something like the Joystick Analog would help with this. :)
It outputs the x and y position of joystick relative to its center.You can use If behaviors to check the x value and make the player move left or right depending if the number is negative or positive:
Negative= Player moves leftPositive= Player moves right
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@RobinsonX @TutorialDoctor Thank you fellas. I'll look into this. Very much appreciated :)
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