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    • KrystalYeeK

      Making FNF Remakes with hyperPad

      General Discussion
      • game ideas advice beginner tips fnf mod fnf • • KrystalYee
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      163
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    • KrystalYeeK

      Create FNAF (Five Nights at Freddy’s)-Inspired Horror Games

      General Discussion
      • game ideas advice beginner tips spooktober • • KrystalYee
      1
      1
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      1
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      76
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      No one has replied

    • Judah mecheJ

      Unsolved I need to know

      Help and Support
      • • • Judah meche
      6
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      Votes
      6
      Posts
      238
      Views

      MurtazaM

      We've also just updated the tutorial! Check it out, it's much more in-depth now.

    • KrystalYeeK

      Drawing & Animating in hyperPad

      General Discussion
      • game ideas advice beginner tips animation sprite • • KrystalYee
      1
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      1
      Posts
      70
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      No one has replied

    • KrystalYeeK

      Create Your Own Virtual Pet Simulator Game – Start Today!

      General Discussion
      • blog how to make game • • KrystalYee
      1
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      1
      Posts
      70
      Views

      No one has replied

    • KrystalYeeK

      Arrays in hyperPad: Simplifying Complex Data

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
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      66
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      No one has replied

    • KrystalYeeK

      Getting Started with Arrays in hyperPad

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
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      37
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    • KrystalYeeK

      How to Make Your Own App Game for Free – Get Started Today!

      General Discussion
      • blog how to make game • • KrystalYee
      1
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      1
      Posts
      78
      Views

      No one has replied

    • Ana potatoA

      Cant add videos

      Comments & Feedback
      • • • Ana potato
      3
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      Votes
      3
      Posts
      291
      Views

      Ana potatoA

      @RobinsonX
      Well thanks my dear, I like writting things very ellegently i dunno why matey

    • KrystalYeeK

      Managing Player Health in hyperPad Games

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
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      67
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      No one has replied

    • KrystalYeeK

      Intro to Variables and Health in hyperPad

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
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      65
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    • KrystalYeeK

      Exploring Number Lore Games

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
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      42
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      No one has replied

    • Ya7Y

      Updates and Save to File

      Help and Support
      • • • Ya7
      2
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      Votes
      2
      Posts
      88
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      MurtazaM

      The save file is stored outside the project file. So it's not affected by downloading a new version from the hub.

    • KrystalYeeK

      Using Sound in hyperPad to Bring Your Game to Life

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
      Posts
      40
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      No one has replied

    • KrystalYeeK

      Creating Rhythm Games with hyperPad

      General Discussion
      • game ideas advice beginner tips • • KrystalYee
      1
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      1
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      30
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      No one has replied

    • KrystalYeeK

      FNF (Friday Night Funkin') Game Dev

      General Discussion
      • fnf game ideas advice beginner tips • • KrystalYee
      1
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      78
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      No one has replied

    • ZombieRodeoZ

      Advanced controls option missing

      Help and Support
      • • • ZombieRodeo
      5
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      5
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      206
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      MurtazaM

      Just following up with this

      We've since rearranged the beahviours. There is no "advanced" category any more.
      The Joystick Left and Right behaviours are not combined into the "Joystick Input".

      So drag on the joystick input behaviour, then tap the beahviour, and from the drop down select Joystick left, and then add another one and make it say joystick right.

      Hope this helps!

    • ScottybmeS

      Interface question

      Help and Support
      • • • Scottybme
      2
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      Votes
      2
      Posts
      97
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      MurtazaM

      The dark interface is automatic based on your iOS preferences.

      In older versions of iOS, there is a manual control.

    • ScottybmeS

      Splash Screen

      Comments & Feedback
      • • • Scottybme
      2
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      2
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      99
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      MurtazaM

      Hi Scott,

      Thanks for reaching out and sharing your thoughts. I totally get where you're coming from.

      The splash screen requirement is something a lot of platforms have, and it’s been the norm in the gaming industry for years. Most games you play—especially the big AAA titles—start with a splash screen of the engine they’re built on. You’ve probably seen countless renditions of the Unreal Engine logo getting smashed or shot up in creative ways. Unity had it too before they changed things up and introduced a very aggressive terms of service—but then added royalties and other restrictions that we don’t think are fair to creators. With hyperPad, we want to make sure you own your work completely, without us taking any cut or control over it.

      The splash screen is a way for us to share the value of hyperPad with a broader audience while maintaining a fair and creator-friendly approach.
      That said, I understand how the splash screen might feel like a limitation, especially if you're using hyperPad for professional projects. We’re always open to feedback and are constantly thinking about ways to improve, so your input is definitely valuable to us.

      We do work with enterprise clients who use hyperPad in embedded systems, and in those cases, we offer custom licenses that remove the need for a splash screen. If that’s something that could work for you, feel free to reach out, and we can discuss it further!

      If you have any more thoughts or questions, I’m here to chat. Thanks again for giving hyperPad a shot, and I wish you the best with your projects!

    • Bryce678B

      Vs candly (demo 1)

      WIP and Showcase
      • • • Bryce678
      1
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      1
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      212
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      No one has replied