• Xcode to windows app..possible?

    General Discussion
    3
    0 Votes
    3 Posts
    859 Views
    RobinsonXR
    @Shady91 As of right now, not really. We are using a bunch of APIs that aren't made by Apple, so this most likely won't work like Murtaza mentioned. However, if we migrate to using more native Apple APIs, then this seems feasible. I don't know much behind how this works yet. If you do try, let us know if it works!
  • Bug persisting until hyperPad restart

    Help and Support
    3
    1 Votes
    3 Posts
    304 Views
    RobinsonXR
    @Shady91 However, a blank scene is very rare.. I'd assume it's a memory issue because it fixes itself after restarting the app. To clear up some memory, you can go to your account settings by pressing the top left hamburger icon and then tapping the gear. You want to press on the button called Clear Project Cache.
  • Top Down Floaty Movement (how to fix?)

    Help and Support
    2
    0 Votes
    2 Posts
    225 Views
    RobinsonXR
    @dumbTactics Sorry for the late response, but make the world gravity stronger to remove the "floatiness". You can do this in project settings or use the Set Gravity behavior.
  • Get Object

    Help and Support
    2
    0 Votes
    2 Posts
    262 Views
    RobinsonXR
    @JonnyFlapjack Plug the objectA_ID output of the Get Object into the object fields of other behaviors. The other behaviors will only perform the actions on the specified object. Object IDs can be used to dynamically select which objects to perform things on.
  • hyperPad out of date error

    Bug Reports
    2
    1 Votes
    2 Posts
    1k Views
    RobinsonXR
    @Shady91 Looks like a mistake on our end dealing with version numbers - I'll try to fix it in the next update. 🤔
  • hyperPad 1.40 is here!

    Announcements
    2
    2 Votes
    2 Posts
    1k Views
    No one has replied
  • I made too many pizzas 😵‍💫

    WIP and Showcase
    1
    1 Votes
    1 Posts
    1k Views
    No one has replied
  • How do I make a rhythm game

    Help and Support
    3
    0 Votes
    3 Posts
    313 Views
    Michael MooreM
    Firstly, you need to look at the outstanding games of this genre. Beat Saber, Hi Fi Rush, BPM, etc. Once you understand how rhythm games work, you need to decide on the genre (shooter, RPG, action, etc.). After that, you need to decide on the genre of the music itself (rock, pop, beat, dubstep or phonk, etc.). This is a rather complicated genre, and it will be extremely difficult to create a rhythm for the game on your own. Unless it's a pixelated platformer. By the way, platformers are good to make on Unity, there are many tutorials and templates. At CodeIT, we have even developed a virtual office in the form of a game, where we often relax, listen to music, and even play games within the game, so to speak. To reach a goal, you first have to find it. I wish you success!
  • Something is coming!

    WIP and Showcase
    1
    1 Votes
    1 Posts
    385 Views
    No one has replied
  • Needed feature…

    Comments & Feedback
    9
    4 Votes
    9 Posts
    2k Views
    RobinsonXR
    @ZuniSoft @aPaperWeight @SplitMindGaming You can now duplicate behavior trees and move them into another object. :)
  • Screen Follow Damping

    Comments & Feedback
    2
    1 Votes
    2 Posts
    312 Views
    RobinsonXR
    @haynsterPad Yep, definitely on my todo list.
  • Pinch and Zoom Behaviour

    Comments & Feedback
    2
    1 Votes
    2 Posts
    231 Views
    RobinsonXR
    @haynsterPad yeaaaaa! definitely will be adding this at some point
  • Problem testing game in viewer app

    Help and Support
    9
    0 Votes
    9 Posts
    825 Views
    RobinsonXR
    @TheMagicDesign That's awesome to hear! I think I can add some sort of "import project" feature into the native app so you don't have to do all these steps again. Apple is very weird when it comes to importing things via the File app.
  • Zoom with mouse scroll wheel

    Comments & Feedback
    2
    1 Votes
    2 Posts
    239 Views
    RobinsonXR
    @Shady91 Good idea! I'll see what we can do about this.
  • In App Purchase Tutorial on Exported Projects

    Help and Support
    1
    1 Votes
    1 Posts
    220 Views
    No one has replied
  • a puzzle game with sliding tiles

    General Discussion
    3
    1 Votes
    3 Posts
    361 Views
    LittleGiantL
    @Murtaza Thank you so much for your reply! I'll have a look!
  • 0 Votes
    1 Posts
    566 Views
    No one has replied
  • Super Fox #CommunityChallenge

    WIP and Showcase
    2
    1 Votes
    2 Posts
    488 Views
    Michael MooreM
    Good luck to everyone participating in the Super Fox Community Challenge! I'm excited to see all the submissions and learn more about the different ways that people play the game!
  • BrickBuster soon on the Hub!

    WIP and Showcase
    4
    2 Votes
    4 Posts
    561 Views
    Michael MooreM
    Woohoo! It's a classic game that I've been playing for years, and I can't wait to see how it's been adapted.
  • Community / Userbase - Active?

    General Discussion
    5
    0 Votes
    5 Posts
    620 Views
    Michael MooreM
    Yeah, community isn't as active as it was before, but I'm still glad that it's still here. I also prefer forums over Discord 'cause I find them more organized and easier to follow.