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    • SirvanS

      Is it possible to make a level editor in HyperPad games?

      Help and Support
      • • • Sirvan
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      MurtazaM

      Yes, some users in the past have created editors for their games.
      There is a game called "Robo Blue" it is out dated now and I don't think it works on the latest hyperPad versions. But it had a level editor.

      The general idea is you would save the position of the blocks placed into the scene by your player, and then "generate" your level by loading the coordinates and moving objects (or spawning objects) into the the saved coordinates.

    • Bryce678B

      Look

      General Discussion
      • • • Bryce678
      1
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      No one has replied

    • Bryce678B

      Add a s

      Comments & Feedback
      • • • Bryce678
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      MurtazaM

      @Bryce-studio
      Its coming. very very very soon. We're currently beta testing our new hub.
      alt text

    • Bryce678B

      Can you make a game engine in hyperpad?

      General Discussion
      • • • Bryce678
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      MurtazaM

      @Bryce-studio
      but hyperPad is like adobe flash already.... I guess you could, why not. Its not easy though.

    • Bryce678B

      Remaking Adobe flash builder in hyperpad

      General Discussion
      • • • Bryce678
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      Bryce678B

      @Bryce-studio first full layout demo testLayout test beta1.tap

    • gmailG

      No Permissions

      Help and Support
      • • • gmail
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      435
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      No one has replied

    • gmailG

      Hyperpad viewer

      Help and Support
      • • • gmail
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      MurtazaM

      @gmail

      Yeah, if you have both the viewer and the hyperPad app on the same device they will conflict. Because they're both capable of opening the hyperPad file. iOS doesn't have a nice way of handling this.

      As for the permissions, make sure you open the project in the editor at least once. Otherwise there will be no permissions attached to them.

    • gmailG

      hyperPad Viewer

      Help and Support
      • • • gmail
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      3
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      gmailG

      @Murtaza
      Thank you
      Yes, confusion does happen!

    • SteveiPS

      Deleting cloud backups

      Help and Support
      • • • SteveiP
      15
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      gmailG

      @gmail
      I can easily delete backups from my laptop....but not iPad

    • hotmailH

      Saving Object Name into variable and moving it using the variable name

      Help and Support
      • • • hotmail
      3
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      240
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      gmailG

      @RobinsonX

      Yes, thank you!
      I have determined that you can β€œfind” an object by Name, but you must use the Object ID to manipulate it.

    • gmailG

      Age access and ownership!

      Help and Support
      • • • gmail
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      242
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      gmailG

      Yes, thank you, how do I do that?

    • SteveiPS

      Where is my .tap file after I save and quit?

      Help and Support
      • • • SteveiP
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      gmailG

      @Murtaza

      Yes, please do that. I’m okay with the projects in hub being effected.
      Thank you…

    • Shady91S

      Xcode to windows app..possible?

      General Discussion
      • • • Shady91
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      RobinsonXR

      @Shady91 As of right now, not really. We are using a bunch of APIs that aren't made by Apple, so this most likely won't work like Murtaza mentioned.

      However, if we migrate to using more native Apple APIs, then this seems feasible. I don't know much behind how this works yet.

      If you do try, let us know if it works!

    • Shady91S

      Bug persisting until hyperPad restart

      Help and Support
      • • • Shady91
      3
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      RobinsonXR

      @Shady91 However, a blank scene is very rare.. I'd assume it's a memory issue because it fixes itself after restarting the app. To clear up some memory, you can go to your account settings by pressing the top left hamburger icon and then tapping the gear. You want to press on the button called Clear Project Cache.

    • dumbTacticsD

      Top Down Floaty Movement (how to fix?)

      Help and Support
      • • • dumbTactics
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      RobinsonXR

      @dumbTactics Sorry for the late response, but make the world gravity stronger to remove the "floatiness". You can do this in project settings or use the Set Gravity behavior.

    • hotmailH

      Get Object

      Help and Support
      • • • hotmail
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      RobinsonXR

      @JonnyFlapjack Plug the objectA_ID output of the Get Object into the object fields of other behaviors. The other behaviors will only perform the actions on the specified object.

      Object IDs can be used to dynamically select which objects to perform things on.

    • Shady91S

      hyperPad out of date error

      Bug Reports
      • • • Shady91
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      RobinsonXR

      @Shady91 Looks like a mistake on our end dealing with version numbers - I'll try to fix it in the next update. πŸ€”

    • MurtazaM

      hyperPad 1.40 is here!

      Announcements
      • • • Murtaza
      2
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      No one has replied

    • SpaceS

      I made too many pizzas πŸ˜΅β€πŸ’«

      WIP and Showcase
      • • • Space
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    • Odyssey9999O

      How do I make a rhythm game

      Help and Support
      • • • Odyssey9999
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      Michael MooreM

      Firstly, you need to look at the outstanding games of this genre. Beat Saber, Hi Fi Rush, BPM, etc. Once you understand how rhythm games work, you need to decide on the genre (shooter, RPG, action, etc.). After that, you need to decide on the genre of the music itself (rock, pop, beat, dubstep or phonk, etc.). This is a rather complicated genre, and it will be extremely difficult to create a rhythm for the game on your own. Unless it's a pixelated platformer. By the way, platformers are good to make on Unity, there are many tutorials and templates.

      At CodeIT, we have even developed a virtual office in the form of a game, where we often relax, listen to music, and even play games within the game, so to speak.

      To reach a goal, you first have to find it. I wish you success!