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    • hotmailH

      Get Object

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      RobinsonXR
      @JonnyFlapjack Plug the objectA_ID output of the Get Object into the object fields of other behaviors. The other behaviors will only perform the actions on the specified object. Object IDs can be used to dynamically select which objects to perform things on.
    • Shady91S

      hyperPad out of date error

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      RobinsonXR
      @Shady91 Looks like a mistake on our end dealing with version numbers - I'll try to fix it in the next update. 🤔
    • MurtazaM

      hyperPad 1.40 is here!

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    • SpaceS

      I made too many pizzas 😵‍💫

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    • Odyssey9999O

      How do I make a rhythm game

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      Michael MooreM
      Firstly, you need to look at the outstanding games of this genre. Beat Saber, Hi Fi Rush, BPM, etc. Once you understand how rhythm games work, you need to decide on the genre (shooter, RPG, action, etc.). After that, you need to decide on the genre of the music itself (rock, pop, beat, dubstep or phonk, etc.). This is a rather complicated genre, and it will be extremely difficult to create a rhythm for the game on your own. Unless it's a pixelated platformer. By the way, platformers are good to make on Unity, there are many tutorials and templates. At CodeIT, we have even developed a virtual office in the form of a game, where we often relax, listen to music, and even play games within the game, so to speak. To reach a goal, you first have to find it. I wish you success!
    • SpaceS

      Something is coming!

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    • ZuniSoftZ

      Needed feature…

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      RobinsonXR
      @ZuniSoft @aPaperWeight @SplitMindGaming You can now duplicate behavior trees and move them into another object. :)
    • haynsterPadH

      Screen Follow Damping

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      RobinsonXR
      @haynsterPad Yep, definitely on my todo list.
    • haynsterPadH

      Pinch and Zoom Behaviour

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      RobinsonXR
      @haynsterPad yeaaaaa! definitely will be adding this at some point
    • CreativeCloudC

      Problem testing game in viewer app

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      RobinsonXR
      @TheMagicDesign That's awesome to hear! I think I can add some sort of "import project" feature into the native app so you don't have to do all these steps again. Apple is very weird when it comes to importing things via the File app.
    • Shady91S

      Zoom with mouse scroll wheel

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      RobinsonXR
      @Shady91 Good idea! I'll see what we can do about this.
    • HamedH

      In App Purchase Tutorial on Exported Projects

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    • LittleGiantL

      a puzzle game with sliding tiles

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      LittleGiantL
      @Murtaza Thank you so much for your reply! I'll have a look!
    • tionwayneT

      How to Make Funny Birthday Cards That Will Make Someone Smile

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    • KamdroidK

      Super Fox #CommunityChallenge

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      Michael MooreM
      Good luck to everyone participating in the Super Fox Community Challenge! I'm excited to see all the submissions and learn more about the different ways that people play the game!
    • AcebossA

      BrickBuster soon on the Hub!

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      Michael MooreM
      Woohoo! It's a classic game that I've been playing for years, and I can't wait to see how it's been adapted.
    • AcebossA

      Community / Userbase - Active?

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      Michael MooreM
      Yeah, community isn't as active as it was before, but I'm still glad that it's still here. I also prefer forums over Discord 'cause I find them more organized and easier to follow.
    • AcebossA

      Carrying values between scenes?

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      AcebossA
      @RobinsonX Thanks, that was it!
    • AcebossA

      ASYNCH LOOPS (or how to flash a light?)

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    • AcebossA

      Basic logic help

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      RobinsonXR
      @Aceboss Yeah, for an else if, you can make it a condition that's always true so it'll just act like an else.