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    • Keith DavisZ

      Play Animation Holds onto Last Animation Used

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support
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      RobinsonXR
      @ZuniSoft I just fixed this. Thank you for bringing this to our attention. :) When selecting an animation cycle, it should replace all the frames. You can still add individual images as frames without it resetting.
    • GadgetkkG

      Can hyperPad do…

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      Aidan_FireA
      @Gadgetkk Like Factorio? Man, that would be interesting to try and make, it might not be easy but it’s most certainly possible.
    • ClarissaC

      Enter Our Christmas Giveaway for a Change to win Amazing Prizes 🎁

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    • ClarissaC

      Join hyperPad at the Global Game Jam 2023 🚀

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    • Keith DavisZ

      Trolls is on the Hub…

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      ClarissaC
      Super fun game 👾
    • SplitMindGamingS

      Cant Open Xcode Project

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      SplitMindGamingS
      @Hamed not sure if this has something to do with it not building or finding the gameanalytics. But some of these frameworks on the hyperpad file is in red indicating it cant find the path or its missing? [image: 1671035870310-bb5bf6ea-b68c-49b3-a713-e4c0a37ceaae.jpeg]
    • ClarissaC

      Livestream tutorial today !

      Watching Ignoring Scheduled Pinned Locked Moved Announcements
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    • ClarissaC

      hyperPad 1.32 is here!

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    • SplitMindGamingS

      Portrait Mode Is Mis Aligned After Update

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      RobinsonXR
      @SplitMindGaming Hello, this has been fixed in the newest update. Thanks for letting us know!
    • Keith DavisZ

      Design Grid Issue

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      RobinsonXR
      @ZuniSoft Update: Just fixed this bug. Once again, thanks for telling us!
    • T_hyperpadT

      I need the Search Button on the Hub!

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      RobinsonXR
      @T_hyperpad This is planned! Thanks for the request.
    • Keith DavisZ

      Possible Moving Plaform Issue

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      RobinsonXR
      @ZuniSoft Hm... Seems like the objects on any side can stick to an object with Movable Platform. I can look into this
    • Stuart_McKayS

      Arrays across scenes

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      Aidan_FireA
      @Kamdroid Literally no idea why I haven’t tried that yet, and if I have tried it no idea why I’m not doing it.
    • SplitMindGamingS

      Running ads on game

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      RobinsonXR
      @SplitMindGaming Yeah, it shows the entire time. From what I know, you can't hide it unless you want to hide it in the scene UI layer.
    • Keith DavisZ

      Something I have been working on…

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      Aidan_FireA
      @krdavis I’ve been able to upload videos here, but I’m not sure what the size limit is. Animation priorities might be tricky, especially if you’re using the inbuilt ones in the behaviours I think, but I have very little experience with them as nearly all of my projects don’t have animations.
    • Keith DavisZ

      Simple Question on Desired Screen Behavior

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      Keith DavisZ
      @RobinsonX Got working by setting my player’s anchor to the correct value. It was causing the erratic behavior. Thank you for your input!
    • Keith DavisZ

      Enabling and Disabling Follow Screen

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      Keith DavisZ
      @Aidan_Fire thanks so much, it was a big help! I found the source of my frustration, I had set the wrong anchor on my player and that was causing the screen jumping.
    • Keith DavisZ

      Collision only happens once

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      Aidan_FireA
      @krdavis Hehe I’m also an idiot often, some of the dumb things I’ve done… :P
    • rcopperwaiteR

      App store advertises other languages, but app stuck in English

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    • ClarissaC

      Winners Announcement Livestream

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