• Arrays across scenes

    Help and Support
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    Aidan_FireA
    @Kamdroid Literally no idea why I haven’t tried that yet, and if I have tried it no idea why I’m not doing it.
  • Running ads on game

    Help and Support
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    RobinsonXR
    @SplitMindGaming Yeah, it shows the entire time. From what I know, you can't hide it unless you want to hide it in the scene UI layer.
  • Something I have been working on…

    WIP and Showcase
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    Aidan_FireA
    @krdavis I’ve been able to upload videos here, but I’m not sure what the size limit is. Animation priorities might be tricky, especially if you’re using the inbuilt ones in the behaviours I think, but I have very little experience with them as nearly all of my projects don’t have animations.
  • Simple Question on Desired Screen Behavior

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    ZuniSoftZ
    @RobinsonX Got working by setting my player’s anchor to the correct value. It was causing the erratic behavior. Thank you for your input!
  • Enabling and Disabling Follow Screen

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    ZuniSoftZ
    @Aidan_Fire thanks so much, it was a big help! I found the source of my frustration, I had set the wrong anchor on my player and that was causing the screen jumping.
  • Collision only happens once

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    Aidan_FireA
    @krdavis Hehe I’m also an idiot often, some of the dumb things I’ve done… :P
  • 2 Votes
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    No one has replied
  • Winners Announcement Livestream

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    No one has replied
  • How to enroll as an Organization IOS Developer

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    ZuniSoftZ
    @Murtaza I am there with you 😵‍💫
  • How would I make a friend list system?

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    aPaperWeightA
    [image: 1668322238787-22ac693c-327c-4f09-9a8c-ec5bc8fa0229-resized.png] Here is a screenshot of a mock up of the friend list in game.
  • Propel Object - Physics Issue

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    ZuniSoftZ
    I read somewhere on the forum that the patrol behavior doesn’t play well with physics. So my observed behavior is expected. I fixed it by creating my own patrol behavior set… now propelling my second object works as expected!
  • Skew individual object points?

    General Discussion
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    Stuart_McKayS
    @Aidan_Fire thank you. I thought this may be the case. I think I can get away with adjusting the sprite before bringing it in. This would have been a neat little thing to use to give the impression of depth if you could dynamically change the values depending on screen position. Maybe one for the future.
  • Balloween #hyperween

    WIP and Showcase hyperween
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    KamdroidK
    @Murtaza I feel that only the October 31st version should be judged, since most people stopped updating after that deadline just because of the rules. I also thought that was the rule, otherwise by now I'd have much better variety of gameplay, online leaderboards, a shop, etc, in Balloween. Though for the next game jam you should clarify the rule on updating after deadline. The only "bug fix" update I have for Balloween is to support all aspect ratios, is that okay to upload? Thanks for the clarification.
  • Touch and Swipe Behavior

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    MurtazaM
    @krdavis Glad you figured it out!
  • What kind of hyperPad tutorial you would want?

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    ClarissaC
    @TutorialDoctor so you would like to see more tutorial on how to make a comic book ? Also on effects ?
  • I never received any xcode project

    Help and Support
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    MurtazaM
    @Bactarus I thought I included this before but I guess I forgot sorry. You can see your list of exported projects from your profile within hyperPad. Or use this link https://www.hyperpad.com/apps
  • Update on Parallax BGs

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    ZuniSoftZ
    @Kamdroid Thanks for the pointers!
  • Opinions? - New Game Mode, Heist!

    WIP and Showcase
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    aPaperWeightA
    [image: 1667533952549-1466ef22-fd54-4318-a2b0-c3882d206b7a-resized.png] Also a cleaner looking menu! Some adjustments may happen before the new winter update though.
  • Meteor

    WIP and Showcase
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    Aidan_FireA
    Wow, 4 years ago is my last comment here. Well, I don’t remember if I did another update in that time, most likely not, but I’ve just updated it today, and it’s been renamed to Neon Curveball. Here’s one low resolution picture of what it looks like now. [image: 1667475237392-45857f70-a20d-4843-9bb3-8384eea2e775.png]
  • Playgrounds 4 for iPad Project Support?

    Comments & Feedback
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    ZuniSoftZ
    @Murtaza yeah I forgot about the library limitations…