Increase zoom level allowance in behavior editor object selector
Thecheater887 last edited by Thecheater887
Some of my objects are so tiny - such as stars and bullets - that I can’t feasibly touch them to select them while editing behavior properties without scaling them up temporarily. I don’t have this problem in the object editor due to its zoom allowance.
Aidan Oxley last edited by
@thecheater887 I get this problem sometimes, being able to zoom in/out more would be nice. At the moment I select my small objects using the box select/highlight tool (making sure I only get one).
Deeeds last edited by
@thecheater887 another work around, scale them up in editor, then make the first action ever done by them, in isolation, be to scale to desired size at game start.
The inverse works well, too, with objects too big that intrude on touch areas when editing.