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    • Jack8680J
      Jack8680 @iTap Development
      last edited by

      @iTap-Development (late reply) Math behaviours should be efficient enough that you can do integer powers through loops without freezing as long as you don't have them too large. It'd probably depend on what device is running, but I can calculate the 64th power of numbers through a loop in under a frame on iPad Air 2.

      iTap DevelopmentI 1 Reply Last reply Reply Quote 0
      • iTap DevelopmentI
        iTap Development @Jack8680
        last edited by

        @Jack8680 I have iPad Pro second gen.
        Shouldn’t be a problem at all then. Thanks!

        1 Reply Last reply Reply Quote 0
        • iTap DevelopmentI
          iTap Development
          last edited by

          Any suggestions for the best way to get the velocity of scrolling?

          Aidan_FireA 1 Reply Last reply Reply Quote 0
          • Aidan_FireA
            Aidan_Fire @iTap Development
            last edited by

            @iTap-Development What do you mean? You could use a Get Velocity behaviour?

            iTap DevelopmentI 1 Reply Last reply Reply Quote 0
            • iTap DevelopmentI
              iTap Development @Aidan_Fire
              last edited by

              @Aidan-Oxley I don’t think get velocity will work on objects being moved by move behaviors though, right?

              Aidan_FireA 1 Reply Last reply Reply Quote 0
              • Aidan_FireA
                Aidan_Fire @iTap Development
                last edited by Aidan_Fire

                @iTap-Development Oh, using Move behaviours. No it probably won’t. What you’d need to do then is divide the distance being moved by the time it’s being moved by. If your time is zero, then multiply by 60 instead of divide by time (dividing by zero is bad 😛).

                iTap DevelopmentI 2 Replies Last reply Reply Quote 0
                • iTap DevelopmentI
                  iTap Development @Aidan_Fire
                  last edited by

                  @Aidan-Oxley ok I’ll try that. Yeah I won’t divide by zero!

                  1 Reply Last reply Reply Quote 0
                  • iTap DevelopmentI
                    iTap Development @Aidan_Fire
                    last edited by iTap Development

                    @Aidan-Oxley is get time behavior the best way to get the time? Is it fast?

                    Aidan_FireA 1 Reply Last reply Reply Quote 0
                    • Aidan_FireA
                      Aidan_Fire @iTap Development
                      last edited by Aidan_Fire

                      @iTap-Development That’s not what I meant. I meant the time you have set in the Move behaviour (e.g move 0x and 7y over 4 seconds). The velocity for that example would be 7 ÷ 4 = 1.75m/s in y direction. You could do the same for x, and come up with an x velocity and a y velocity (depending on how your object is moving.

                      iTap DevelopmentI 1 Reply Last reply Reply Quote 1
                      • iTap DevelopmentI
                        iTap Development @Aidan_Fire
                        last edited by

                        @Aidan-Oxley oh I see! Thank you!

                        1 Reply Last reply Reply Quote 0
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