Move To Object Behaviour not part of Set Time Scale
If the Time Scale is set to 1/4 of normal time, the Move To Object Behaviour is only being updated every 4th frame.
This could also be the Timer that's not setting down to the "frame" rate when slowed down.
Aidan_Fire last edited by Aidan_Fire
@Deeeds Yeah, this sucks when you have an object moving really fast. Why do particles get to move smoothly under a low time scale but Move behaviours don’t?