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    • AcebossA

      Timer at 0 seconds doesn’t fire?

      Watching Ignoring Scheduled Pinned Locked Moved Unsolved Help and Support
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      RobinsonXR
      @Aceboss Yep! If the time to move (duration) is equal to or less than the interval of the timer, then it will be able to complete its movement.
    • DingusDevD

      Cant seem to make animations work

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      RobinsonXR
      @DingusDev Can you share screenshots of how you've set up your animations?
    • AcebossA

      Remove Joystick?

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      AcebossA
      @Murtaza Thanks!
    • AcebossA

      References to Developer Subscription in Learn Pages

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      RobinsonXR
      @Aceboss Yep! We're aware of this one. The website is currently being redesigned and will be updated at some point.
    • Cooldude13C

      A test game i made

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      MurtazaM
      Thats great. But the WIP/Showcase section of the forum is to actually show what you're working on. So share some screenshots and video so we can see it in action! 😊
    • the meme manT

      𝐈 𝐍𝐄𝐄𝐃 𝐇𝐄𝐋𝐏 πŒπ€πŠπˆππ† 𝐓𝐄𝐗𝐓𝐔𝐑𝐄𝐒 𝐎𝐍 πŒπŽππˆπ‹π„

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help
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      the meme manT
      oh hi hyperpad creator
    • Stuart_McKayS

      Rendered texture > draw polygon collisions

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      RobinsonXR
      @Stuart_McKay Hello! I know it's been a while, but there is a new Raycast Test behavior you can try out to detect objects at a specific angle. Hope this helps if you see this.
    • MurtazaM

      hyperPad 1.37 is here!

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    • SplitMindGamingS

      Search Bar for used behaviors

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      miabakerM
      Hi, I think this is a great suggestion. A search bar for used behaviors would be very helpful and convenient for finding and editing specific behaviors in a project. It would save a lot of time and effort, especially for complex projects with many behaviors. It would also make the interface more user-friendly and intuitive. I hope the developers of hyperPad consider adding this feature in the future updates. I think it would improve the user experience and productivity of hyperPad users. I also appreciate the other suggestions and feedback that you and other users have shared on this forum. I think they show how much you care about hyperPad and how you want to make it better. Best regards, Mia from CodeIT
    • infinite2I

      No search bar

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      MurtazaM
      In the meantime, you can actually search google for hyperPad hub games. Just add hyperPad hub to your search and it should come up.
    • ClarissaC

      We are back with out Tutorial Livestreams!

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    • MerphoTheHedgehogM

      Branch button messes up Play button on phones & Ipods

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      RobinsonXR
      @MerphoTheHedgehog Heyo! I’ve fixed this issue and hopefully the change will come soon. Thanks for sending this bug report. :)
    • CsampaioC

      Suggestions of topics to cover for our livestream tutorials?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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    • LupoL

      No permission on my own project

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports
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      ZomZ
      Hi, I just emailed asking to have a project fixed, but on a hunch, I airdropped in to my MAC, then airdropped it back to my iPad. The reimported file works just fine.
    • ClarissaC

      Winners Announcement of the GGJ 2023

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    • IndigoGuy12I

      Fnaf

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    • ANGRYBIRDSFILMSALTA

      Announcing a new game…

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      RobinsonXR
      @ANGRYBIRDSFILMSALT Welcome back! I'm glad you're working on something new and cool. Hopefully, you'll be motivated enough to finish this project - I've always had a hard time trying to complete my projects lol
    • DingusDevD

      how do make a character quit the game when HP is 0

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      RobinsonXR
      @DingusDev You've programmed it to only check on start. You can plug the Add to Health Bar behavior to Quit Project behavior, like TutorialDoctor suggested. This makes it so when the health bar reaches 0, it will restart the game. This is because in the Add to Health Bar behavior, there is a toggle to trigger when the health bar becomes empty (it should be on by default).
    • Juan RomeroJ

      Copy logic and make instances of objects

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      Juan RomeroJ
      @Murtaza I’ve tried to download Hyperpad in my Mac but I have to buy It again, since it’s a different OS it doesn’t let me just download it. It’s a shame but maybe I’ll buy it again.
    • Andy004A

      Move in new direction

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      RobinsonXR
      @Andy004 I know this is old, but you should use the Set Velocity behavior. You can dynamically change the object's velocity.