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Make a new object.
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Give it any irregular collision shape. (Not a square/circle)
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Flip the object.
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The new object’s collision boundary will be shifted over to the side.
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I have not come across this glitch, I followed your steps but my collisions are still fine, I even tested them.
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@flame-games hm, I’ll send a project / double check the steps.
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@gamecrazy I think this has happened to me before