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    Turn based TCG game

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    tcg trading card ga turn based game
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    • GameCRAZYG
      GameCRAZY @Deeeds
      last edited by

      @deeeds His turn-based TCG game is still very possible.
      @BenGG In the next month or so, I will be working on some example Hyperpad projects/code snippets to help beginners out. If you want, I can model this out for you inside of Hyperpad! Just let me know, but also know that it will take some time!

      1 Reply Last reply Reply Quote 0
      • B
        BenGG
        last edited by

        @GameCrazy that sounds amazing yes please do!!! I am learning it all just as fast as I can but yes it’s all kinda overwhelming for a beginner. Please let me know if there is anything I can do to help.

        I have several of the graphic elements already made if you would like them.

        (I honestly didn’t expect anyone to be able to be able to help much less willing)

        GameCRAZYG 1 Reply Last reply Reply Quote 0
        • GameCRAZYG
          GameCRAZY @BenGG
          last edited by GameCRAZY

          @bengg Nah, it's fine. Thanks.

          It will take 2-3 weeks, just because I need to get in some App Store submissions first (1rst game down, 2 more to go)

          B 1 Reply Last reply Reply Quote 0
          • B
            BenGG @GameCRAZY
            last edited by

            @gamecrazy if you need anything let me know I’d be happy to play your games and give you feedback/ leave you good reviews in exchange for your help figuring hyperPad out.

            Thanks again, looking forward to your tutorial

            GameCRAZYG 2 Replies Last reply Reply Quote 0
            • GameCRAZYG
              GameCRAZY @BenGG
              last edited by

              @bengg No problem! Yes, that would be great, search Infinity Square on your iPad/iPhone and my game will be the first result!

              iTap DevelopmentI 1 Reply Last reply Reply Quote 0
              • iTap DevelopmentI
                iTap Development @GameCRAZY
                last edited by

                @gamecrazy just curious, how have your games done on the AppStore?

                GameCRAZYG 1 Reply Last reply Reply Quote 0
                • GameCRAZYG
                  GameCRAZY @iTap Development
                  last edited by

                  @itap-development Mostly done in Hyperpad, and I add some Swift code on top.

                  Publishing is really tedious and annoying. Apple is extremely strict when it comes to any purchases, and I have gotten rejected time and time again!

                  If you want help, you can reach out to me too.

                  iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                  • iTap DevelopmentI
                    iTap Development @GameCRAZY
                    last edited by

                    @gamecrazy let me rephrase...how have they done in regards to downloads ect.

                    GameCRAZYG 1 Reply Last reply Reply Quote 0
                    • GameCRAZYG
                      GameCRAZY @iTap Development
                      last edited by

                      @itap-development Oh, downloads have not been that great (200 or so), but then again I have only have one game out so far.

                      This next week or so I am going to be releasing one after another, and I will actually start marketing my app for real. I will tell you how it does then!

                      iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                      • iTap DevelopmentI
                        iTap Development @GameCRAZY
                        last edited by

                        @gamecrazy ok cool!

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                        • GameCRAZYG
                          GameCRAZY @BenGG
                          last edited by

                          @bengg I am going to begin the project tomorrow... Excited!

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                          • GameCRAZYG
                            GameCRAZY
                            last edited by

                            About done with the first battle tutorial scene.

                            I am going to create:
                            -a battle tutorial scene
                            -5 other in-game battles
                            -one big scene to play in

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