Multiplayer Camera
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I’ve been really wanting to make a multiplayer camera that follows both players at once, but all my attempts at it don’t work that well. Any ideas?
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@LinkoGames Split Screen? At the moment it's not really possible, but a looong time ago I made one work sort of by making the objects move rather than the players and the players sat still on each half of the screen, and made any object that crossed over the line in the middle hide itself.
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@Aidan-Oxley Not exactly, just one camera following and keeping both players on screen at all times. Here’s an example of what I mean from
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@LinkoGames ohhh. Get average position of both players (add x and y together then divide by 2), and move screen there. Then maybe do what LEGO Star Wars does and make is so players can't walk off screen, and maybe zoom out if you want.