Shooting acts weird
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iPad Model: 7th Generation
iOS version: 14.0.1
hyperPad Version: 1.25
Description: I've been coding the script for shooting objects in my new game, and the cannon has been acting weird lately.
FullSizeRender.mov
I've got the cannon rotation code from Ruins Test, but I created the cannon firing code. I accidentally removed it, so I tried to recreate it the best I could.
Steps to reproduce: will add code in reply
Additional info: the game I'm working on is called Your Very Own Toy Tank! -

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