Shooting acts weird
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 iPad Model: 7th Generation 
 iOS version: 14.0.1
 hyperPad Version: 1.25
 Description: I've been coding the script for shooting objects in my new game, and the cannon has been acting weird lately.
 FullSizeRender.mov
 I've got the cannon rotation code from Ruins Test, but I created the cannon firing code. I accidentally removed it, so I tried to recreate it the best I could.
 Steps to reproduce: will add code in reply
 Additional info: the game I'm working on is called Your Very Own Toy Tank!
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