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    Can I "Get" an object for Actions?

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    • D
      Deeeds
      last edited by Deeeds

      The Question: How do I write code once for different objects with different properties?

      Example:

      Depending on a state, I want to grab one of four objects and do:

      1. Fade to 50% opacity
      2. Move up
      3. Rotate
      4. Fade to full opacity.

      Can I create those four actions and then "GET" one of those four objects and apply the actions to it, on the basis of the state?

      or

      Do I have to repeat that tree of actions underneath each object and a branching if statement of some sort?

      Jack8680J 1 Reply Last reply Reply Quote 0
      • Jack8680J
        Jack8680 @Deeeds
        last edited by

        @Deeeds you'd have to put the behaviours in each object with some ifs. That's what my suggestion the other day was partly about; a way to reference objects by name in behaviours.

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