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    Can’t use random values for spawned objects and other issues

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    • T
      TheDarkOrbit
      last edited by

      Okay so Im having 2 issues with a game I’m trying to make at the ment.
      Issue one is that I want to make so an object (the fire hydrant) spawn and be given a random velocity that also slowly increases so the difficulty inreases. I would also like the delay for it to be spawned to be random but it seems that whatever I do I can’t this to work so if anybody knows how to get it to work I would really appreciate it.

      The other issue I’m having is that when I try to control the fire hydrant from another object (setting it’s movement) it seems to completely ignore it and do nothing so I would also appreciate any help with this issue.

      Here are some images of what I’m talking about.

      alt text
      ![alt text](

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      • T
        TheDarkOrbit @TheDarkOrbit
        last edited by

        @thedarkorbit
        This was meant to be another image on th first post but it wasn’t working
        alt text

        Aidan_FireA 1 Reply Last reply Reply Quote 0
        • Aidan_FireA
          Aidan_Fire @TheDarkOrbit
          last edited by

          @thedarkorbit Your other object can't select the fire hydrant because that's a different version of the hydrant (it wants to target the original, not the spawned one. You might have to get the hydrant to set it's own speed.

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