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hyperPad

hyperPad Forum

Game maker 123G

Game maker 123

@Game maker 123
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Recent Best Controversial

  • Blocked out of my own game
    Game maker 123G Game maker 123

    87D404E4-88C8-4776-8531-045CF19C3174.png )

    Help and Support

  • Blocked out of my own game
    Game maker 123G Game maker 123

    Game is not on hub and I’m signed in to same account too

    Help and Support

  • New problem....can’t view other people’s stuff
    Game maker 123G Game maker 123

    Thanks for replying it’s the Newest one, update 1.24

    Help and Support

  • New problem....can’t view other people’s stuff
    Game maker 123G Game maker 123

    After JUST getting the latest update I went onto the hub to play some of the other creations only to find that my newly updated hyperPad is apparently outdated, what?

    Help and Support

  • Blocked out of my own game
    Game maker 123G Game maker 123

    After updating the game, I went to play my level I had been working on to find that I don’t have the “permission” to play or edit my own game why is this?

    Help and Support

  • Strange warning notifications
    Game maker 123G Game maker 123

    I get that too it must be glitched

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  • How to do make good joints
    Game maker 123G Game maker 123

    I have a rag doll person I’m making but I want the bottom half of the leg to be tucked behind the top half, so I ingnored collisions between the two and inserting he too half on top of the bottom half, problem is now I want to be able to make a leg joint that doesn’t need collisions between the two and a way to be able to lock the leg rotation to a point so the leg isn’t able to bend inwards(it’s not how legs work) I tried using a pin attach but that doesn’t stop the leg swaying inwards I know there’s pin limited but I dont know how extactly it works.

    Help and Support

  • Help making a Grab mechanic?
    Game maker 123G Game maker 123

    Hi everyone I just wanted some advice on how someone would make a grab mechanic, I want a character to run up and press a button to become attactched to what its collided to and then detached from that collided object after the player lets go of the “grab”button

    Any help?

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