Making a server for multiplayer takes outside knowledge, so understandably many won't know how to do it - but I can make a video tutorial for it at some point going into depth on how socket.io works.
I recently released a video about using a template login system using socket.io and I want to see if people can manage to correctly utilize it before I move on. :)
This is a visual bug but I'm sure it's supposed to be red when the object it is referencing does not exist.
This is supposed to happen when:
You selected an object that no longer exists
You provided an output of a behavior that no longer exists
You provided an asset that no longer exists
Yeah, unfortunately Apple/China changed some stuff where there is some stuff that needs to be done so apps can be sold in China. And I just don't know how to do it.
I looked into it briefly but couldn't figure it out. Sorry.
The x and y velocity / force will push the object to move.
X = Horizontal
Y = Vertical
You can use If behaviors to compare the position between the enemy and player.
Example:
If player X is greater than enemy X -> enemy moves right
@Lupo Oh yeah I forgot but you would use Text Operation if you're importing a comma-seperated string.
If you use the split feature in that behavior, then it will output an array that can be plugged into Modify Array to set the array.
@ANGRYBIRDSFILMSALT said in Hyperpad for MAC?:
Look at the compatibility area when you look up the editor on App Store.
Yeah, hyperPad has been compatible with Macs. :) It's just that it is not publicly available yet.
Get position uses the position of an object. In this case you want the position of where the player touched, so you use x and y from Started Touching and Stopped Touching
Also, hyperPad has a Discord server if you want really quick replies from other people. We don't get notified on here outside the app, so Discord is a great way to communicate with others. :)
https://discord.gg/RpXHJXq
You can chat with us there!
@RobinsonX Cheers amn thought I was going mad at first. Yes I too have found Magic Earser works well. Did not know it was the camera roll that was fudging things up. Thanks