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    • D

      When duplicating a Scene, Duplicate not same...

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      iTap DevelopmentI
      @Deeeds it’s saving a backup...is you internet slow or something?
    • D

      HOW TO: Weld a tag group's members to a hub in gravity?

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      D
      @Aidan-Oxley btw, this is kind of normal for my experiences with hyperPad. I try something, and find something buggy, and then do a couple of restarts, and then move around it. Today's biggest accomplishment is that I figured out I can do this kind of rotation of a tag, so long as I don't do loops with Ease Out Exponential set as the curve type.
    • SIRD4SHS

      A Champion Reborn

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      DGames135D
      @SIRD4SH I've used that picture as my wallpaper. It's just awesome
    • D

      Feature Request: Booleans

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      MurtazaM
      While bools would be cool. I don't think they're super high priority. Mainly because you can work around them very easily with an IF and a box container. Yeah, it's an extra behaviour. But not that huuuge of a deal. When compared to the other bugs and issues users find :).
    • BenstarB

      Need Music? Soundtracks? Check here!

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      SuperSeanS
      Can you please make a song for my game alone? Here’s a screen shot of it[image: ee5777b7-afcf-4e2d-8e12-3ea3ade3674a.jpeg]
    • Aidan_FireA

      Three Dimensional

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      DGames135D
      This is a crystal that I really liked to create and seems interesting, at least to me... Oh yeah the code: -6,0,0,6,0,0,4,2,0,-4,2,0,-4,-2,0,4,-2,0,-4,0,-2,-4,-2,0,-4,0,2,4,0,-2,4,0,2,4:3:11:9:8:6:1:5:9:10:7:6:2:11:6:1:7:8:3:10:7:3:2:10:4:9:11:3:4:7:2:6:10:4:1:9:4:7:1:7:6:8:3:11:2:11:9:6:|
    • Cyber_DeathC

      Five Nights at Freddy's: Fredbear's Diner demo almost complete.

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      Cyber_DeathC
      @JonnyFlapjack
    • Aries29A

      About game logic

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      GeorgeSmtG
      I'd recommend you to see this article about coding apps for kids. There are a lot of helpful information for you there
    • DGames135D

      Switch

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      CAnesiaC
      Congrats on the work! ups: really love the idea, the OWL looks good, stealth/run with a twist id pay and play, love the font you use. (what is the font ?) downs: the particles effects give the impression that they are not used for the right purpose (i would refine them or skip and replace them), the OWL is too crowded with lines, the main character I would do it more pointy and not so round, no parallax used ... Any way I do like the idea of it a lot.
    • GameCRAZYG

      Collaboration

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      iTap DevelopmentI
      @GameCRAZY yep😕😄
    • Aidan_FireA

      Strange laggy particles

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      HamedH
      The way you use it in the project you sent is working correctly now. And yes, thats a good work around for rotate with parent.
    • MurtazaM

      hyperPad 1.20 is here!

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      Wazk MobileW
      @hamed where would you have to put this code?
    • D

      Spawned Objects with Receive Message, only original works?

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      D
      @Hamed The Receiver Behaviour that had this problem, once it stopped working, no longer cared how I set the key. It simply stopped working. I had, quite literally, two keys with the same Event Key, and could turn one off and the other on, and see that only the new one worked, that the old one had bitten the bullet. Could never be reused, in any way. This is the first time I've seen this particular type of bug, where a behaviour node has seemingly lost contact with the hyperPad world. It took an enormous amount of time and testing to isolate it to this being the problem. It was about the last thing I thought could happen...
    • MurtazaM

      Hub Updates

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      DGames135D
      I think I like more the one asset challenge. You never know what people come out with.
    • D

      Adjust a value over time: HOW?

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      Aidan_FireA
      @Deeeds Haha real dirty, also less efficient. Value for subtract values = amount you want to increase or decrease by ÷ (amount of seconds it should take × 60) (the brackets just meaning the times 60 happens before the division). Doing maths in hyperPad rather than your dirty method is usually much more efficient. But your way is heaps easier especially fur curve functions.
    • C

      3D in HyperPad

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      Aidan_FireA
      @Perpetual-Games Yeah I wouldn't even try to make 3D that way, my way will have real 3D and you might even be able to make graphics for it (everything is empty objects right now). When the beta ends I'll update it again, this update will add 3D faces and maybe get the shape maker/editor working.
    • D

      Where is Else If and Else?

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      D
      @Aidan-Oxley It's the story of my life and code. To say it's infuriating is understating it.
    • Aidan_FireA

      Meteor

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      Aidan_FireA
      Wow, 4 years ago is my last comment here. Well, I don’t remember if I did another update in that time, most likely not, but I’ve just updated it today, and it’s been renamed to Neon Curveball. Here’s one low resolution picture of what it looks like now. [image: 1667475237392-45857f70-a20d-4843-9bb3-8384eea2e775.png]
    • Aries29A

      Using if condition to check if the text input is correct. Please help.

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      Aries29A
      @Aidan-Oxley Thank you so much too sir!!! God this forum is so wonderful with talented programmers like you and Sir Jack!😄
    • D

      How to move Anchor Point with code?

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      Aidan_FireA
      @Deeeds Yes, I’m stupid. Didn’t look at what I was doing. Erm, maybe this doesn’t work for rotations, but it does for Move to Object, or Rotate to Object.