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    Topics

    • KrystalYeeK

      hyperPad 2.2 is here!

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    • KrystalYeeK

      September 2025 Game Jam Challenge

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      KrystalYeeK
      Congratulations to PATCHLINGS by NeilShenn! [image: 41dd82a9-652f-4bd5-8dec-f8e852fc9d0c.png] A haunting Halloween-inspired game made on iPad! ๐ŸŽƒ๐Ÿ‘พ Play it now on Hub. Got an idea of your own? Build your game with hyperPad and share it with the world. Get ready for the next Code For a Cause x Micro Jam for a chance to win cash prizes ๐Ÿ’ฐ(There's gossip the cash prize might go up! ๐Ÿ‘€) [image: da370a9d-a603-4e6f-81ca-aa6c03064b9b.png] [image: e3571fff-136a-4f69-a4cd-b578ff669ae1.png] [image: e63ea69c-ed18-4a78-ada1-50f92abb12b7.png]
    • KrystalYeeK

      ๐Ÿ† Community Awards!

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      MurtazaM
      @NeilSenn said in ๐Ÿ† Community Awards!: Maybe there's a trophy at 5 hub games 100% completed. I've only seen Jaime and Jasmine have a percent complete counter but I'm guessing once Norbert and others are near finished they'll have verifiable progress. Yeah we're going to be launched a lot more "conditional" awards that you work towards based on creating, community involvement etc.
    • KrystalYeeK

      Have you been with us creating games on iPad since 2014?

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    • KrystalYeeK

      hyperPad 2.2 Beta

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      MurtazaM
      We've just submitted a new beta new bug fixes: Double tapping on a behavior will now also snap all child behaviors into position. Fixed Shoot and Shoot with Button behaviors not playing their selected sound effects. Fixed sound objects unable to be previewed in the editor. Fixed sound objects not being able to be looped. Fixed duplicating a behavior tree to another object causing the behaviors to become root behaviors. Fixed wall-to-wall collisions not being handled on start.
    • KrystalYeeK

      New FX Sound Behaviour?

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      KrystalYeeK
      @NeilSenn Thank you! We absolutely love hearing this! ๐Ÿ™Œ Pitch variation is such a tiny tweak with a huge payoff, makes everything feel more alive. And yes! Instant testing with no compile time is a total game-changer. So glad you're getting the most out of it! ๐ŸŽงโœจ Do show us some of your WIPs with these behaviours. And let us know if we should share more audio tips or examples for pitch/randomization :)
    • KrystalYeeK

      WWDC26 Announcements for iPadOS26!

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      KrystalYeeK
      @NeilSenn said in WWDC26 Announcements for iPadOS26!: @KrystalYee Appreciate the feature update. Truth be told I rarely pay attention. A two iPad setup with customizable voice commands could get rather interesting. Seeing the new external storage capabilities makes me think I'll be building an asset library as time goes on. Really cool, thanks! Reply Glad you liked the update! Totally hear you, this new update could really open up some awesome creative possibilities! Canโ€™t wait to see what cool games you build.
    • KrystalYeeK

      Potential New Features

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      KrystalYeeK
      ๐ŸŸ  Potential New Feature โ€” Debounce Behavior A new behavior that limits how many times it can be triggered. This can be used to prevent spamming specific actions. ๐Ÿš€ Debounce Time - The cooldown time in seconds before the behavior can be triggered again. ๐Ÿš€ Affected by Time Scale - If enabled, the scene's time scale can affect the debounce time. [image: 102a8fc3-bc34-4e81-b8c6-8e8f22a77c20.png]
    • KrystalYeeK

      2025 DevLogs

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      KrystalYeeK
      โœ… Confirmed in the Next Update โ€” Revamped Audio System The next update will include the reworked audio system! All features mentioned previously will be available in the next update with the addition of new capabilities: You can now perfectly loop sound effects in the Play Sound behavior. When Loop is enabled, you can define how many times it repeats before completing. Sound effects have a priority field. When the audio engine is handling too many sound effects (or it's stuttering), it will drop sound effects with the lowest priority first. Use this to prioritize playback of important sound effects. Sounds are preloaded, so there's no longer any lag when playing sound effects for the first time. The Play Music behavior will have the ability to preload audio tracks too. If disabled, it will load the track before playback occurs (without lagging). Music can also be persistent between scenes. When enabled in Play Music, music will not be interrupted when loading another scene. Preloading scenes and overlays no longer interrupts audio. [image: 0dd8d1c3-2bc5-49f4-8d31-b049ad71fb3c.png] [image: eb0d6546-1a5a-44a7-8c07-2b4d41ce8202.png]
    • KrystalYeeK

      hyperPad 2.1 is here!

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      KrystalYeeK
      @NeilSenn Our absolute pleasure! Biggest shout out to the dev team for all their hard work ๐Ÿซก
    • KrystalYeeK

      What is the biggest challenge in a weekend game jam?

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      KrystalYeeK
      ๐Ÿง  Brainstorm Mode: ON The theme drops May 23 โ€” what do you think itโ€™ll be? ๐Ÿ‘€ [image: 7319257e-3a0b-4416-ac10-09e9ebc62f38.png] Start warming up your creative muscles now and have all your resources ready! If you need some help, check out our Resource Journal here. Action, puzzle, or total chaos? Your game-making weekend begins soon! The next hyperPad Bi-Monthly Challenge is coming soon! ๐Ÿ—“๏ธ Starts: May 23, 2025 @ 10:00 AM EST โณ Deadline: May 25, 2025 @ 11:59 PM EST ๐Ÿท๏ธ Theme will be revealed at the start of the event! Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad
    • KrystalYeeK

      How to recover a project?

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    • KrystalYeeK

      Previous Game Jam Submissions!

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      KrystalYeeK
      PSA: Many games can be built in a weekendโ€”look at this one! ๐Ÿคฏ Made for a game jam, this game blew our minds! ๐Ÿ“Ping Tap anywhere to hit the ball. Timing is key. [image: b6b54e20-c87a-4a8e-8252-574b69005ffe.png] Try this game out now! https://www.hyperpad.com/projects/bgnlz4qb/versions/ping Tag a dev who needs to see this ๐Ÿ‘€ The next hyperPad Bi-Monthly Challenge is coming soon! ๐Ÿ—“๏ธ Starts: May 23, 2025 @ 10:00 AM EST โณ Deadline: May 25, 2025 @ 11:59 PM EST ๐Ÿท๏ธ Theme will be revealed at the start of the event! Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad Instagram: https://www.instagram.com/hyper_pad/ Twitter: https://x.com/hyperPadApp TikTok: https://www.tiktok.com/@hyperpad YouTube: https://www.youtube.com/@hyperPad
    • KrystalYeeK

      Share Your Best hyperPad Tips โ€” Win a T-Shirt! ๐Ÿ‘•

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    • KrystalYeeK

      ๐Ÿš€ Introducing the hyperPad Bi-Monthly Challenge!

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      KrystalYeeK
      ๐Ÿš€ Tiny Game Challenge: Submissions CLOSED! [image: f0d87a66-0e6e-4772-9915-d3d42a2fbc44.png] Now, the spotlight awaits! The bi-monthly hyperPad jam is overโ€”but now comes the best part: PLAYING your tiny masterpieces! ๐Ÿ”ฅ What's next? 1๏ธโƒฃ All games live on the global Hub Pageโ€”go explore! 2๏ธโƒฃ VOTE NOW! ๐Ÿ—ณ๏ธ Most likes at the end of the week win. Comment thoughtfully! 3๏ธโƒฃ Winners get featured across hyperPad platforms! ๐Ÿ’ก How to leave great feedback (STAR Method): โญ Situation: "When I jumped on the moving platform..." โญ Thought: "I loved how the controls felt..." โญ Appreciation: "The art style was so charming!" โญ Request: "Maybe add sound effects for...?" โœจ Pro tips: Share your #hyperPad dev process Play at least 3 other games Stay tuned for announcements! Happening next week. Keep creating amazing iOS games on iPad โ€”next challenge drops soon! Tag us on socials with your creations and use #hyperPadChallenge
    • KrystalYeeK

      What got you into iPad game development? ๐ŸŽฎโœจ

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      MurtazaM
      @NeilSenn I think the big issue is people biting off more than they can chew and lose motivation. Especially for a first game. Usually what happens, people discover an app like hyperPad realizing they can finally make games they've always dreamed of. But ignore the fact that a lot of the games they've been playing and inspired by were created by larger teams or people with years of experience. Thats why when people start, I always recommend starting with a small game. Do something like Pong, or brick breaker. And then try to add to it, make it more unique and exciting. From this you will really learn the toolset, and not lose motivation so quickly. You don't need to make the next GTA, or epic RPG as your first game. Start small, and celebrate the little wins along the way.
    • KrystalYeeK

      GAMES ON THE APPLE APP STORE

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    • KrystalYeeK

      Must-Have Tools & Apps for iPad Game Dev Creators

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      KrystalYeeK
      ๐Ÿš€ New hyperPad Resource: "Game Dev on iPad" Journal! ๐ŸŽฎ Calling all hyperPad creators! Level up your game design skills with our brand-new Resource Journal: Game Dev on iPadโ€”your ultimate guide to building polished, engaging games from start to finish. ๐Ÿ“– Whatโ€™s Inside? A step-by-step companion for your dev journey, covering: ๐Ÿš€ Project Description โ€“ Nail your gameโ€™s core idea & uniqueness. ๐Ÿ’ฌ Community Insights โ€“ Leverage feedback to refine your vision. ๐ŸŽจ Visual Style & Art โ€“ Craft mood, characters, and animations (using pro iPad tools!). ๐ŸŽถ Sound & Music โ€“ Boost immersion with audio that fits your gameโ€™s vibe. ๐Ÿงฉ UI & Assets โ€“ Design intuitive menus, HUDs, and icons. ๐Ÿ” Creative References โ€“ Get inspired by games/media that shaped your project. ๐Ÿง  Wrap-Up & Reflections โ€“ Learn from each build and plan your next steps. โœจ Why Use It? โœ… Structured workflow โ€“ No more guessing what to document! โœ… Pro tips โ€“ Optimized for iPad game dev with hyperPad. โœ… Share-ready โ€“ Perfect for portfolios, team collabs, or devlogs. ๐Ÿ“ฒ Grab the free resource journal now! Tag #hyperPad to show off your journal in action! Other relevant hashtags to use would be #GameDev #iPad #hyperPad #IndieDev Documenting your process isnโ€™t just about the final gameโ€”itโ€™s about the adventure. Start yours today!
    • KrystalYeeK

      Best Links & Resources for iPad Game Dev Creators

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    • KrystalYeeK

      Tips & Tricks for hyperPad Development

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