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    Minimize Joystick Deadzone? (For side view game)

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    • dumbTacticsD
      dumbTactics
      last edited by

      When I move the joystick, the default parameters of it’s move behavior is: joystick has to touch either the right side end point or the left side end point, to trigger character movement.

      I would like there to be no dead zone in between the controller drift, as it travels in between these two end points.

      Where can I change this behavior?

      thank you

      TutorialDoctorT 1 Reply Last reply Reply Quote 1
      • TutorialDoctorT
        TutorialDoctor @dumbTactics
        last edited by TutorialDoctor

        @dumbTactics I’ve found it better to build my own movement system using the physics behaviors and the left, right etc behaviors. You can output the magnitude from the joystick behaviors .

        1 Reply Last reply Reply Quote 1
        • RobinsonXR
          RobinsonX
          last edited by

          Something like the Joystick Analog would help with this. :)
          It outputs the x and y position of joystick relative to its center.

          You can use If behaviors to check the x value and make the player move left or right depending if the number is negative or positive:

          • Negative = Player moves left
          • Positive = Player moves right
          1 Reply Last reply Reply Quote 0
          • dumbTacticsD
            dumbTactics
            last edited by

            @RobinsonX @TutorialDoctor Thank you fellas. I'll look into this. Very much appreciated :)

            1 Reply Last reply Reply Quote 1
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