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    BUG: Particle objects not breaking properly upon moving folders

    Scheduled Pinned Locked Moved Bug Reports
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    • T Offline
      Thecheater887
      last edited by

      If you use a particle object in your game world, and move it to a different folder, you can still use those objects normally until you reload the project, then they are all broken, rather than breaking immediately, making for a major pain for any unsuspecting user.

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