Hyperpad sometimes creates objects that aren't actually there.
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I've found a bug that crashes Hyperpad causing a restart when editing bigger projects like FFD, and I've had it happen multiple times.
Uh... Last night, I was giving text some behaviours, and went into test mode to see if it worked, and it didn't, so I went back into the editor, and there was another bit of text I hadn't created, so I tapped it to get rid of it, but after tapping the bin button, it remained, so I tried to cut it, and this caused the app to crash, and I had to login.
If anyone encounters this, don't cut it like me.