Game dev log
A place to share what you added to your game before publishing it to the hub!
Working on a game called “Jumpy Blue”
Green platform = default
Oranges platform : spins by itself
Magenta platform = one way
Yellow platform = moves left and right
Red things = enemies
Blue and orange circles = portals, blue = entrance, orange = exit
Blue platform = spins from player (ps: I use a string instead of a pivot)
Btw, this is a test level, not the real thing, you can try to recreate it
This post is deleted!
This is a niku, a game inspired by piku niku. (Niku is meat in Japanese and piku niku is pic meat in Japanese)
I’m a smart boi
Aidan Oxley last edited by
If you want to add a secret, try using a uboa, a uboa first apeared in a game called Yume nikki.
![alt text]( image url)