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WIP and Showcase

237 Topics 1.3k Posts

Let the community see what you're working on before it hits the Hub or App Store

  • [MUST READ] WIP & Showcase Guide

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    KrystalYeeK
    Prompts to Inspire Others Want to post but not sure where to start? Try one of these prompts: “Here’s a sneak peek of my upcoming hyperPad game! What do you think of the art style?” 🎨 “I’m experimenting with new game mechanics—does this look fun to play?” 🤔 “What kind of levels would you like to see in my game?” 🏆 “Just launched my latest hyperPad game! Check it out and let me know what you think!” 🚀 “Here’s how I designed my game’s main character—feedback welcome!” 👾 “I finally finished my game! Play it here: [link]” 🎉
  • GAMES ON THE APPLE APP STORE

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  • Tales from Toad Hall: beta showcase

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    themerpygirlT
    I ADDED A BEE TO MY GAME [image: 3bdcc606-5241-4383-88af-3007ae73769e.png] new update!!!! This time the flower game got updated and it looks very nice and pretty. Also there is a BEE. HIS NAME IS BEE AND HE LIKES TO EAT DORITOS AND PLAY CONNECT FOUR the bee is a very evil bee and if you leave him on the screen in the flower game too long he will sting you and you will feel it in real life (just kidding. you lose a heart) [image: 780548cd-71b0-40b8-bf33-ea6e9fab218c.png] I’m not really sure what to work on next but I feel like the next easiest game to polish would probably be the music one on the far right… no promises though thank you have fun smacking the ever living crap out of the bee
  • hyperPad Dev Blog: Bluetooth Game Controllers!

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    MurtazaM
    Heres a quick video showing the latest addition. Pairing your iPhone to use as a controller in hyperPad IMG_5301.mp4
  • hyperPad Dev blog: Smart Shapes!

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  • Sneak Peek: Bones Animation in hyperPad

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    MurtazaM
    This feature is complete and ready for testing. Let me know if you'd like to join our testflight and get early access to this. Heres the completed documentation for the entire art studio so you can get a sneak peek: https://www.hyperpad.com/documentation/art-studio-start-here You can go through all the related articles, and see how to rig your characters and the different behaviours we added too.
  • Show us one game mechanic

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  • New Image editor for hyperPad

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    MurtazaM
    I've expanded the pixel editor to be a full art studio. It can now do larger graphics, and has various brush types like an air brush so you can create all sorts of graphics. I've also expanded on the animation tools by introducing Skeleton animation system. hyperPad doesn't currently support bones, so the plan here is that your created skeleton animation will flatten to a regular sprite sheet that works within hyperPad. Until we eventually offer bones. Screen Recording 2026-07-28 at 2.14.20 PM.mp4
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  • Somthing I’m working on

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    Ya7Y
    @Bryce678 Good work
  • HOMESTUCK: retake

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    KrystalYeeK
    @Bryce678 How exciting! Thank you for sharing
  • RobinsonX (Game ChangeLogs)

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    KrystalYeeK
    @RobinsonX Amazing!
  • OpenHL out now!

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    Bryce678B
    OpenHL v6.tap Here’s the project!
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  • Garry's Mod 2D

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    Bryce678B
    V2!!!! New stuff to mess around with and also GM_flatgrass![image: cf9dd3c4-5455-4c4c-baf4-f84a1ecf516a.png] [image: 5d630dff-0168-4087-bc08-deeafd6bc812.png] [image: 22d308fe-799c-493d-98c6-6a2294c94431.png] GMOD 2.tap
  • CfaC Jam Progress

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    NeilSennN
    [image: 641025ee-2c2e-4faa-85ec-ee489eb06d91.png]
  • DIZBIZ REMAKE WIP

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    KrystalYeeK
    @themerpygirl this is so cool! Keep up the great work :)
  • hyperPad 2.2 Beta

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    MurtazaM
    We've just submitted a new beta new bug fixes: Double tapping on a behavior will now also snap all child behaviors into position. Fixed Shoot and Shoot with Button behaviors not playing their selected sound effects. Fixed sound objects unable to be previewed in the editor. Fixed sound objects not being able to be looped. Fixed duplicating a behavior tree to another object causing the behaviors to become root behaviors. Fixed wall-to-wall collisions not being handled on start.
  • New FX Sound Behaviour?

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    KrystalYeeK
    @NeilSenn Thank you! We absolutely love hearing this! 🙌 Pitch variation is such a tiny tweak with a huge payoff, makes everything feel more alive. And yes! Instant testing with no compile time is a total game-changer. So glad you're getting the most out of it! 🎧✨ Do show us some of your WIPs with these behaviours. And let us know if we should share more audio tips or examples for pitch/randomization :)
  • “Pizza Tower” meets “Super Mario 64”

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