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    KrystalYee

    @KrystalYee

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    Best posts made by KrystalYee

    • hyperPad 2.3 Beta

      The hyperPad 2.3 update is on the way!

      We’re hard at work bringing you new improvements to make game creation on iPad even smoother and more powerful.

      Want to be among the first to try it out? Join the test run today and help shape the next version of hyperPad!

      New Features

      1.png 2.png

      • Added Prefabs and Templates - you can now have behavior logic shared across objects in multiple scenes, and export object files to use in other projects.
      • Reworked If behaviors - the If behavior will now have an addition nub on the right that triggers if the condition is not met.
      • Revamped the Joystick Controlled and Tilt Controlled behaviors - these behaviors now offer more granular control over movement and rotation.
      • Added a Hover Event behavior that triggers other behaviors on hover events: On Hover, While Hovering and On Exit.
      • Added a Debounce behavior that limits how often behaviors can execute.
      • Added a new Ad Banner Event behavior that triggers on ad banner events: Ad Loaded, Ad Clicked, Received Error and Impression Recorded.
      • Added a Shake Object behavior.
      • Added regular expression support in the split operation in the Text Operation behavior.
      • The Set Sound Settings behavior can now affect Sound objects.

      Bug Fixes & Improvements

      • The camera boundaries will now be visible when selecting objects and areas from the behavior editor.
      • Fixed transparency loss in imported animations.
      • Fixed the "Auto" Aspect Ratio miscalculating the nearest aspect ratio in portrait mode.
      • Fixed a crash in the editor with iPadOS 26.
      • Fixed freezing caused by advertisement banners.
      • Fixed advertisement banners requesting ads too frequently.
      • Fixed performance drops caused by drawing an uncached graphic into a Render Texture.
      • Fixed crash when pressing x in the activity feed.
      • Fixed the visual notification being hidden behind the top toolbar.
      • Fixed the behavior toolbar being visible in the particle and sound editors.
      • Fixed the asset library not returning to its original state when returning from the particle and sound editors.
      • Fixed the selection box having a visual offset when selecting objects from the behavior editor.
      • Fixed crashes when playing projects on iOS 13.
      • Fixed behaviors without output nubs being unable to be snapped into position.
      • Fixed visual bugs in the some menus in the editor that were introduced in the previous update.
      • Fixed the Alert title in the Open URL behavior when opening websites in Safari.
      • Fixed inconsistent style of search bars between iOS 16 and iOS 26.
      • Fixed more project permission errors.

      Join the Beta!

      🔗https://testflight.apple.com/join/2tOMSM6Z

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • Previous Game Jam Submissions!

      🚀 Relive the Creativity: Past Game Jam Highlights!

      Previous Game Jam Submissions!.png
      Your weekend. One theme. Endless possibilities.

      Take a look at some of the incredible games on hub made during previous challenges! These creators brought their A-game in just 48 hours—turning wild ideas into playable experiences.

      🔥 Why These Games Rocked:
      ✔️ Built fast, but packed with creativity
      ✔️ Unique takes on the challenge theme
      ✔️ Proved what’s possible in a single weekend

      Think you can top them? The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Tag: Will be revealed with the theme drop!

      Which of these past games is a favorite of yours? Comment their name below!

      Tag us on socials with #hyperPadChallenge #gamedev #indiegame #iPad

      posted in WIP and Showcase
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      Only a few days left until the weekend game jam theme drops!

      🚨 Challenge Incoming.png
      Now’s the perfect time to update hyperPad, prep your resources, and maybe even sketch out a few wild ideas 💡

      You never know what direction the theme will take!

      Tip: It's not a BIG as you think.

      The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Theme will be revealed at the start of the event!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: 2025 DevLogs

      ✅ Confirmed in the Next Update — Revamped Audio System

      The next update will include the reworked audio system! All features mentioned previously will be available in the next update with the addition of new capabilities:

      • You can now perfectly loop sound effects in the Play Sound behavior. When Loop is enabled, you can define how many times it repeats before completing.

      • Sound effects have a priority field. When the audio engine is handling too many sound effects (or it's stuttering), it will drop sound effects with the lowest priority first. Use this to prioritize playback of important sound effects.

      • Sounds are preloaded, so there's no longer any lag when playing sound effects for the first time.

      • The Play Music behavior will have the ability to preload audio tracks too. If disabled, it will load the track before playback occurs (without lagging).

      • Music can also be persistent between scenes. When enabled in Play Music, music will not be interrupted when loading another scene.

      • Preloading scenes and overlays no longer interrupts audio.

      38cedf7a-89bd-43ca-bdf5-fa039553f5b4-image.png
      efeb1d14-9a02-4886-8469-f047b5a649db-image.png

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: DIZBIZ REMAKE WIP

      @themerpygirl this is so cool! Keep up the great work :)

      posted in WIP and Showcase
      KrystalYeeK
      KrystalYee
    • RE: What is the biggest challenge in a weekend game jam?

      🧰 Your Game Jam Toolkit Checklist

      🧰 Your Game Jam Toolkit Checklist.png
      ✅ hyperPad updated
      ✅ iPad or Mac fully charged
      ✅ Weekend snacks stocked (We love Doritos)
      ✅ Creativity and inspiration to 100%

      The next hyperPad Bi-Monthly Challenge is coming soon!

      🗓️ Starts: May 23, 2025 @ 10:00 AM EST
      ⏳ Deadline: May 25, 2025 @ 11:59 PM EST
      🏷️ Theme will be revealed at the start of the event!

      Are you ready to build something unforgettable?

      📲 Tag your dev squad — it’s go time soon!

      Tag us on socials with your creations and use #hyperPadChallenge #gamedev #indiegame #iPad

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: 2025 DevLogs

      ✅ Confirmed in the Next Update — "Touch Anywhere" Toggle in Touch Behaviors

      In Started Touching, While Touching and Stopped Touching behaviors, there will be a new Touch Anywhere toggle.

      When enabled, you can trigger the behavior when touching anywhere on the screen (unless if you touch an object with touch behaviors). You no longer have to put a thicc object behind the scene to have touches recognized everywhere.

      bbfc557e-9bb8-49df-bf61-f8b36f9df9ea-image.png

      60b7135d-e689-438b-9dd0-6d8dabb232ea-image.png

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: CfaC Jam Progress

      @NeilSenn love love love this! Thank you for sharing!

      posted in WIP and Showcase
      KrystalYeeK
      KrystalYee
    • Have you been with us creating games on iPad since 2014?

      Cause you could be eligible for this award!

      Tell us what other awards you'd like given out 😎

      IMG_0716.PNG

      posted in General Discussion
      KrystalYeeK
      KrystalYee
    • RE: 2025 DevLogs

      ✅ Confirmed in the Next Update — Await Children in Loop behavior

      You can now have the loop wait between iterations. The time to wait depends on behaviors connected under the loop.

      84c74fb9-6617-41ed-99ca-29b9bbb2f378-image.png

      posted in Announcements
      KrystalYeeK
      KrystalYee

    Latest posts made by KrystalYee

    • Welcome to the hyperPad February 2026 Game Jam

      The Theme: Love, Horses & Fire.

      Welcome to the 2026 February Game Jam Challenge.png
      Your game must incorporate all three elements: Love, Horses & Fire.

      To celebrate the upcoming Lunar New Year, you are encouraged to draw inspiration from Asian folklore.

      You may work solo or in a team. Looking for collaborators? Join our Discord to connect with other creators.

      Rules & Guidelines

      • Games must be created using hyperPad
      • Reusing existing assets or logic is allowed
      • Focus on theme, storytelling, and sharing your progress
      • Games should be playable with a clear outcome
      • Tag your submission with #2026FEBJAM to be featured on the Hub
      • Submission ends February 9th, 11:59 PM EST.

      Participate in the event to win a cute participation Award.

      Screenshot 2026-02-05 at 3.32.24 PM.png

      If there are at least 5 submissions, the winner of the game jam will win an exclusive Award.

      Screenshot 2026-02-05 at 3.32.03 PM.png

      Judging Criteria

      Community members will evaluate games based on:

      • Theme: How well the game connects to the folklore inspired concepts and required elements.
      • Design: World design, writing, level structure, UI, and overall experience.
      • Audio: Music and sound effects that enhance mood and emotion.
      • Gameplay: Mechanics, player interaction, and how the world responds.
      • Originality: Creativity and unique interpretation of the theme.

      Tag us on socials with your progress! We love to see it.

      • Instagram: https://www.instagram.com/hyper_pad/
      • TikTok: https://www.tiktok.com/@hyperpad
      • YouTube: https://www.youtube.com/@hyperPad
      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: hyperPad 2.5 Beta - Now Available For Sign Up

      hyperPad 2.5 beta updates!

      Thank you for your feedback beta testers.

      With your support, we have caught some bugs and made updates.

      Let us know what you think in the comments below.

      New Bug Fixes

      • Fixed crashes in some projects when playing in the Hub
      • Fixed unit and clear buttons not being visible on text fields in the behavior editor
      • Fixed the status bar being visible on exported projects
      • Fixed the Alert behavior not working on exported projects
      posted in Announcements
      KrystalYeeK
      KrystalYee
    • 2026 Game Jam Challenge List

      The 2026 hyperPad Game Jam Challenge is going to be the year everyone becomes a viral creator!

      Every month, we will share our special list of game ideas for you to create! Build exciting games using the power of no-code visual coding on your iPad.

      The hyperPad Game Jam Challenge is all about learning, experimenting, and sharing your unique games with our global community of creators.

      Join each month and see how far your imagination can go with no-code visual coding on iPad. The 2026 hyperPad Game Jam Challenge is waiting for your ideas to come alive.

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • We Apologize! 🥺

      Hello everyone - you might have noticed something crazy happened yesterday. 🫣

      Last night, a bug was deployed into our system by accident, and mashed the “give awards” button… a lot.

      The result? Some of you got hundreds of duplicate awards overnight.

      Congrats on being wildly over-awarded, and sorry about the chaos.

      Nothing’s broken on your end, your account is safe, and no, you didn’t accidentally become the most decorated user in history (as impressive as that would be).

      We’re cleaning up the duplicates now and squashing the glitch so it doesn’t happen again.

      Thank you for your patience, sense of humour, and for not asking us to frame all 700+ awards.

      Sincerely,

      The hyperPad Team

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: hyperPad 2.5 Beta - Now Available For Sign Up

      @TutorialDoctor Thank you for your interest! I have shared the link with you through inbox. 😄

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: hyperPad 2.5 Beta - Now Available For Sign Up

      @NeilSenn Amazing! Do check your inbox. I have sent you the link 🔗

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • The 2026 Awards List!

      hyperPad Awards are here to celebrate YOU!

      Each award is a badge of creativity, skill, and imagination. A symbol that you dared to build, experiment, and bring your ideas to life.

      Isn’t just about recognition; it’s about proving to yourself that you can create something amazing from start to finish! Every award you collect is a story of growth, learning, and fun.

      We hope every creator feels inspired to chase their next achievement, push their limits, and see just how far their imagination can take them. Proof that your journey as a game maker is something to celebrate!

      Start building. Keep exploring. And let every award you earn remind you: your creativity matters.

      Here are the latest awards. Share which ones you want and got!

      Published Pioneer: Congratulations on your first 3 published projects! A great starting milestone of you sharing your amazing creations on iPad.

      First Play: Your first believer! Someone took a chance on you and played your project. Return the favour to another dev!

      The Archivist: You have your back-ups enabled, good! Keeping good habits are how you create more amazing things.

      Viral Visual Game Creator: You have published over 5 amazing creations! You're a viral creator! Share this award and be proud of your talents.

      Branch Builder: You have connected over 10 visual branches in your first game! Your creation is going to be amazing. Share your progress on Forum.

      Level-Up: You are always working to improve your games. That's how you improve, good job!

      Comment Crafter: Welcome to the community! You are contributing and having meaningful conversations with fellow creators around the world.

      Level-Up Pro Max: For when you update your project for the third time. You are always working to improve your games. That's how you improve, good job!

      Players Fav: You have over 100 plays on your game! That's another huge milestone, share your achievements on Forum and keep doing your best.

      Comment Maestro: You are what makes our community great! Congratulations on sharing 50 meaningful comments that empowers our community.

      People LIKE Like You: Over 50 people have liked your game project! Keep up the great work!

      The ONE: You have created over 20 projects. Welcome to the God-level creation tier. You probably know hyperPad better than we do.

      Director’s Spotlight: You have been handpicked by the team for your amazing creativity, keep doing what you're doing!

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • 2026 DevLogs

      🟠 Confirmed in the Next Update — Reworked Camera System

      We are currently revamping how the camera works behind the scenes.

      The camera will have an adjustable anchor point ⚓️ which is the bottom left corner by default. You can use this to control how the screen repositions itself in various aspect ratios which can be previewed in the editor.

      When setting the initial screen location, the green outline actually shows exactly where your camera will be placed.

      This addresses inconsistencies between the camera in the editor and in the player.

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • hyperPad 2.5 Beta - Now Available For Sign Up

      The hyperPad 2.5 beta is now accepting participants!

      Try it out before the update reaches the App Store. Comment "Interested" and we will send you the link.
      Share pictures and videos of their experiments with this Beta, your feedback matters!

      New Features

      • Added shaders - apply shader effects to objects, layers, the background or the entire scene with the new Shader Effect behavior.
      • Animate shaders - Animate shader properties over time with the new Automate Shader behavior.
      • Added the option to spawn prefabs and templates in the Spawn Object behavior.
      • You can now change the transition of opening and closing animations for the Text Bubble behavior.
      • Added animation settings for the Set Health Bar behavior - you can animate the progress change over time by specifying a duration and transition type.
      • Added animation settings for the Add to Score behavior - you can animate the score change over time by specifying a duration and transition type.
      • Added the ability to change a label’s dimensions and alignment in the Set Label behavior.
      • Added Random Value option in the Get Array Value behavior.
      • Added a Network Status behavior that checks for internet connection.

      Bug Fixes

      • Fixed prefab and template files being unable to be imported from outside the app.
      • Fixed the If behavior failing to recognize numbers in some cases.

      Our Highlights

      Your games are about to get a whole lot cooler 😎 🕶️ We think you'll have the most fun with the new SHADERS EFFECT. You can stack multiple shader effects on top of each other to create some amazing game outcomes. Show us what amazing effects you make in your projects with the new Shader Behaviour.

      posted in Announcements
      KrystalYeeK
      KrystalYee
    • RE: 2025 hyperPad Wrapped

      @NeilSenn Thank you so much for this. 💙 Reading messages like this is honestly the best part of what we do here at hyperPad.

      It’s incredible to hear how hyperPad helped make coding feel approachable and gave you the confidence to explore music production and narratives too. That’s exactly the kind of creative growth we hope to support. And yes… RX going “YOOOOOO!!” never gets old 😄

      We’re really grateful to have you as part of the game dev community. Thank you for the kind words, the passion, and the energy you bring. Happy Holidays, and we can’t wait to see what you create next!

      posted in General Discussion
      KrystalYeeK
      KrystalYee