hyperPad 2.2 Beta
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We’re currently beta testing the next update.
This one addresses a lot of bugs that were introduced in the last update.
We’re hoping to get it out very soon. If you want to help us make the next release perfect, just reply so we can add you to the beta.
Here’s what’s fixed in this beta:
Bug Fixes
- Fixed Frame Event and Timer behaviors malfunctioning when opening overlays.
- Fixed wall-to-wall collisions no longer working.
- Fixed accidental behavior disconnections via the keyboard.
- Fixed a crash with collapsed Behavior Bundles containing behaviors that do not exist.
- Fixed a crash caused by setting an object’s graphic on multiple collision events.
- Fixed a crash caused by loading long texts in TFFLabels causes crash.
- Fixed sound effects playing at incorrect volumes.
- Fixed high audio latency and excessive dropouts.
- Fixed the audio engine stuttering when CPU resources are low.
- Fixed sound effects not playing in overlays.
- Fixed setting polyphony to 0 or a behavior input field causing a crash.
- Fixed music crashing while playing backwards.
- Fixed music streaming being interrupted/halted while using hyperPad.
- Fixed closing overlays stopping all sound effects and music.
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hyperPad 2.2 Beta Test 2 has been released!
A new beta test for the hotfix update has been released which addresses more bugs. We are still fixing more bugs and making improvements, so please let us know if you find anything!
🚀 Let us know if you want to be involved!
New bug fixes:
- Optimized Broadcasting to Object functionality.
- Fixed rare crashes caused from loading scenes.
- Fixed music streaming being interrupted/halted while using hyperPad.
- Fixed Play Sound behaviors skipping completion calls when audio finishes playing frequently.
- Fixed the Load Image behavior outputting low resolution results for Photos and Camera modes.
- Fixed behaviors not being treated as root behaviors when using undo/redo.
- Fixed duplicated behaviors not being treated as root behaviors.
- Fixed undo action for deleting behavior trees not being restoring connections from parent behaviors.
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hyperPad 2.2 Beta Test 3 has been released!
A new beta test for the hotfix update has been released which addresses even more bugs. We are still fixing bugs and making improvements, so please let us know if you find anything!
🚀 Let us know if you want to be involved!
New bug fixes:
- Fixed physics behaviors not working when executed as root behaviors.
- Fixed spawned objects not having their collisions properly created.
- Fixed music being resumed from the Debug menu when it was paused via the Pause Music behavior.
- Tweaked volume mapping to match the legacy version.
- Fixed the Play Music behavior not triggering child behaviors on completion.
- Fixed behaviors being collapsed when they are not supposed to be.
- Fixed lag caused by repeatedly triggering Joystick behaviors.
- Fixed the Set Input Field behavior not properly storing Array and Dictionary values.
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If it's just running through various functions to see if everything is working correctly I'm in
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@NeilSenn Lovely! We will follow up with you shortly 😄
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One thing to be aware of, we don’t recommend working on any serious projects on the betas. There may be compatibility issues. And also make sure all projects are backed up. Betas are in development versions and can be unpredictable.