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hyperPad

hyperPad Forum

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  • SO MANY GLITCHE
    MurtazaM Murtaza

    And this is a game from the hub? Or one you have created?
    Does it happen at the same part of that game? Is this a repeatable action or completely random?

    Bug Reports

  • SO MANY GLITCHE
    MurtazaM Murtaza

    I'm still not quite understanding the closing game bug.
    So you play a game from the hub. Decide to quit. It then crashes hyperPad completely? Or does it return to the hyperPad home page?

    One thing to keep in mind, is that games crashing could be caused by the game it self rather than hyperPad. Since hyperPad is pretty powerful and gives you a lot of creative freedom, you can potentially create a game that crashes.

    Bug Reports

  • SO MANY GLITCHE
    MurtazaM Murtaza

    Hey Drew,

    It really helps if you provide specific details on your issues.

    What is a "clase a game"? What do you mean sometimes with will crash and kick you out? Is it the same game that si crashing? or all games? is it a game you made, or a game from the hub? Does it crash immediately when opening, or a specific action causing the crash? Can you repeat it with the same actions? If so what are the actions?

    Branching we're aware of and will be fixed in an upcoming update.

    Regarding display name changes are you getting an error? What do you mean you can't change the name,

    Bug Reports

  • Login and Project open crash BUG.
    MurtazaM Murtaza

    @Drewb365 Hey can you make a separate thread about this so it's easier to track and fix?
    Include as many details as you can regarding the project wether it is one you made, or something from the hub.

    As for the branching, we're aware of this and it will be fixed in the next major update.

    Bug Reports

  • I Cant transfer my copy of Hyperpad to my new iPad?
    MurtazaM Murtaza

    You should just be able to redownload it from the App Store like any other app. We don't have any control over how the app store works or functions.

    Help and Support

  • Tales from Toad Hall: beta showcase
    KrystalYeeK KrystalYee

    Welcome back!!

    Tales from Toad Hall sounds fascinating! The whole idea of creating a fictional early-2010s children’s show and building the project so that someone might actually believe it existed is such a fun concept. The mock-edutainment angle gives you a lot of room to build a believable world around it too.

    The character bios are a great start, and I’m definitely interested in seeing where you take this. I also really like that you’re treating it as a long-term project instead of forcing yourself to rush it. If you’re passionate about the idea, taking your time and developing it alongside your other projects makes a lot of sense.

    Looking forward to seeing more from Toad Hall whenever you’re ready to share it! And welcome back to hyperPad! :)

    WIP and Showcase

  • iPhone HP Crashes
    MurtazaM Murtaza

    @OKAC_JD
    Sorry missed this. Just resent the invite now.

    Help and Support

  • Login and Project open crash BUG.
    MurtazaM Murtaza

    @OminouzDreamz We will also be doing an ios27 pass soon, before ios27 is officially out. We'll do some testflight tests during that time and can add you to that.

    Bug Reports

  • Login and Project open crash BUG.
    MurtazaM Murtaza

    These are most likely related to iOS27. We often don't recommend using beta versions of iOS for this reason.

    Bug Reports

  • Optimisation tips and tricks
    MurtazaM Murtaza

    It's usually image sizes, thats the thing most people often overlook. Amount of objects, behaviours etc. Doesn't really affect it.
    Music, sounds, and images do.

    One thing hyperPad does when it runs your project is dynamically loads assets in memory and creates an image atlas on first load. So it's faster later with switching scenes, and spawning objects etc.

    Most people create super large images, and this is generally bad. 2D Game assets typically shouldn't exceed 256x256 px, and thats on the large size. Often times, most games can have a fully animated character fit on a 512x512 sprite sheet. And if you're doing pixel art, even smaller.

    Help and Support

Member List

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HamedH Hamed
HyperPad EducationH HyperPad Education
LeumassL Leumass
AbctestingA Abctesting
KrystalYeeK KrystalYee
MurtazaM Murtaza
BehrozB Behroz
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