How to create an animated button “Shaking effect”
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@XxWhiteHearrxX thanks for that. It means alot. I promise you im not trying to mock you in any way. I literally do not know alot about this software. I do appreciate your help and your very attentive to this forum which i admire from you.
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This program is not fully reliable, but it’s very simple. The first Random Number and Add Values are for X values and the second Random Number and Add Values are for Y values. The Add Values are set like this : Get Position values + Random Number. To stop it, just turn the Timer Off and it should stop everything. If you want to be precise, you can also move the object back when it’s off. I hope it’s more clear now 😣
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@SplitMindGaming Don’t worry. But you really have to experiment yourself on how it works. It’s better cause it’ll be really fast for you when you’ll have an idea. I suggest you to go test every behaviors just to be familiar with them. That way you could understand better on what you can do with hyperPad. Also, hyperPad has already some tutorials or manuals, giving you the link : https://www.hyperpad.com/learn
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@XxWhiteHearrxX thanks for the link. Yes I spend many hours on the website actually really trying to sponge evrything up. Its also the reason for my many questions. That and it will help the website out when people search for similar things. On your project when you hit play. Does your object shoot to the bottom left first then shakes? I included my file. Not sure if i missed something.Button shake.tap
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@SplitMindGaming Yup, that's why it's not really reliable. It takes the position 0, 0 for reasons I don't really know ( it should take only the Get Position values first whith Add Values, but I guess for some reason it turns to 0 or none ? I don't really know ). But you can still experiment with it and find out how you can make it better 🤞
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@XxWhiteHearrxX thank you so much for that. Definitely a step closer to what im trying to achieve.
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@XxWhiteHearrxX i figured it out. On the move to point. Change the bottom where it says duration to speed. That corrects the object from first moving to the bottom left
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@SplitMindGaming Nice, Thanks !! 😉🤘
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@XxWhiteHearrxX thank you again for that. Means alot That you took the time to do that for me.
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