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    • bosswaveB
      bosswave
      last edited by

      Anyone know the most efficient way to create a dynamic “laser” that extends out from the player to the nearest collision object in its line of sight?

      I’ve tried a few clunky methods but I’d like to hear what you guys would do. Thanks in advance!

      bosswaveB 1 Reply Last reply Reply Quote 0
      • bosswaveB
        bosswave @bosswave
        last edited by

        @bosswave actually I just figured something out that I’ll test later but I’m still open to hear some ideas out!

        1 Reply Last reply Reply Quote 0
        • RobinsonXR
          RobinsonX
          last edited by

          Raycasting? Man, if that was a thing it would make advanced things much easier to make.

          bosswaveB 1 Reply Last reply Reply Quote 0
          • bosswaveB
            bosswave @RobinsonX
            last edited by

            @RobinsonX I suppose there is a word for it if I had just taken a second to think about it lol

            1 Reply Last reply Reply Quote 1
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