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hyperPad

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  3. Shooting acts weird

Shooting acts weird

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  • Unitycube2U Offline
    Unitycube2U Offline
    Unitycube2
    wrote on last edited by
    #1

    iPad Model: 7th Generation
    iOS version: 14.0.1
    hyperPad Version: 1.25
    Description: I've been coding the script for shooting objects in my new game, and the cannon has been acting weird lately.
    FullSizeRender.mov
    I've got the cannon rotation code from Ruins Test, but I created the cannon firing code. I accidentally removed it, so I tried to recreate it the best I could.
    Steps to reproduce: will add code in reply
    Additional info: the game I'm working on is called Your Very Own Toy Tank!

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    • Unitycube2U Offline
      Unitycube2U Offline
      Unitycube2
      wrote on last edited by
      #2

      C3D6E905-08BA-4609-84AB-EFB9C86CEEE7.png 228EBA03-FBCE-4D98-ACC0-018896ECB4ED.png

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