Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Search
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
hyperPad

hyperPad Forum

  1. Home
  2. Help and Support
  3. Running ads on game

Running ads on game

Scheduled Pinned Locked Moved Help and Support
7 Posts 2 Posters 1.2k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SplitMindGamingS Offline
    SplitMindGamingS Offline
    SplitMindGaming
    wrote on last edited by
    #1

    I have an admob account to setup ads to show as a top banner only. But within hyperpad the trigger ads mentions to show full screen ads. How do I set this up so it will show banner ads instead of full screen?

    RobinsonXR 1 Reply Last reply
    1
    • SplitMindGamingS SplitMindGaming

      I have an admob account to setup ads to show as a top banner only. But within hyperpad the trigger ads mentions to show full screen ads. How do I set this up so it will show banner ads instead of full screen?

      RobinsonXR Online
      RobinsonXR Online
      RobinsonX
      wrote on last edited by
      #2

      @SplitMindGaming Click on the flask icon to add an ad banner object. You have the option to put this banner in the scene or global layer and also change it’s position and scale on the screen.

      SplitMindGamingS 2 Replies Last reply
      0
      • RobinsonXR RobinsonX

        @SplitMindGaming Click on the flask icon to add an ad banner object. You have the option to put this banner in the scene or global layer and also change it’s position and scale on the screen.

        SplitMindGamingS Offline
        SplitMindGamingS Offline
        SplitMindGaming
        wrote on last edited by
        #3

        @RobinsonX thanks. Do I use the trigger ad to activate this?

        RobinsonXR 1 Reply Last reply
        0
        • RobinsonXR RobinsonX

          @SplitMindGaming Click on the flask icon to add an ad banner object. You have the option to put this banner in the scene or global layer and also change it’s position and scale on the screen.

          SplitMindGamingS Offline
          SplitMindGamingS Offline
          SplitMindGaming
          wrote on last edited by
          #4

          @RobinsonX also not sure if it’s a bug but it’s still shows a full screen ad even after I put it as a small banner

          1 Reply Last reply
          0
          • SplitMindGamingS SplitMindGaming

            @RobinsonX thanks. Do I use the trigger ad to activate this?

            RobinsonXR Online
            RobinsonXR Online
            RobinsonX
            wrote on last edited by
            #5

            @SplitMindGaming Trigger ad is used for showing video ads. For banners, you use an ad banner object.

            SplitMindGamingS 1 Reply Last reply
            0
            • RobinsonXR RobinsonX

              @SplitMindGaming Trigger ad is used for showing video ads. For banners, you use an ad banner object.

              SplitMindGamingS Offline
              SplitMindGamingS Offline
              SplitMindGaming
              wrote on last edited by
              #6

              @RobinsonX is that a behavior? What I was trying to do is trigger an ad banner on the top of the screen when the player dies. When I do trigger ad. It only has full screen. When I add a banner ad through the flask icon. There’s no way to control it and it shows the entire time.

              RobinsonXR 1 Reply Last reply
              1
              • SplitMindGamingS SplitMindGaming

                @RobinsonX is that a behavior? What I was trying to do is trigger an ad banner on the top of the screen when the player dies. When I do trigger ad. It only has full screen. When I add a banner ad through the flask icon. There’s no way to control it and it shows the entire time.

                RobinsonXR Online
                RobinsonXR Online
                RobinsonX
                wrote on last edited by
                #7

                @SplitMindGaming Yeah, it shows the entire time. From what I know, you can't hide it unless you want to hide it in the scene UI layer.

                1 Reply Last reply
                0

                Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                With your input, this post could be even better 💗

                Register Login
                Reply
                • Reply as topic
                Log in to reply
                • Oldest to Newest
                • Newest to Oldest
                • Most Votes


                • Login

                • Login or register to search.
                • First post
                  Last post
                0
                • Categories
                • Recent
                • Tags
                • Popular
                • Users
                • Search