Drag and Drop unusable
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Re: Drag & Drop Sensitivity for Physics objects
With the current Drag and Drop behaviour it is even not possible to make a simple air hockey game. It is not very reactive means follows very slowly your movements.
Is there a workaround for this? I tried with While Touching and move then the object to the new position but then the physics do not work properly. -
I just tested this, I had one object physics the other a wall object, both were non-passable, the wall object had While Touching (with world coordinated ticked on) → Move to Point (of While Touching). It worked fine, the wall object was able to knock the physics object around.
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@Aidan-Oxley Actually I did exactly this and it didn't work. I tried again and now is working... Thanks anyway!