Else if is broken
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@Hamed I'm not asking about new features. I'm asking about sprites... any capacity to get sprites into the engine, at all.
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Sometimes we have to remove features when they're really broken. Scrap it and try again. We will get spritesheet importing working again asap.
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@Hamed As I've said somewhere else before, sprite sequences would be a better stop gap, if they're easier. As I imagine they are... you can do your own packing, however you like, without needing to fiddle with the gazillion ways texture packer might have done something. And you can do a very rudimentary packing, too.
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We have a built in spritesheet maker. If you press and hold an asset, tap on Add Animation, and just import one image at a time. It builds an optimized spritesheet.
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@Hamed Why didn't you tell me this when I gave you the link to the dropbox of images and was failing to make that into a sequence?
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oops sorry. I was waiting for the images and didn't get a notification. I usually mark posts that are pending as unread.
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@Hamed I replied to you within a couple of minutes: https://forum.hyperpad.com/topic/723/how-to-import-spritesheets-and-their-plist
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That was my bad. Sorry about that.
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@Hamed Next time you think I haven't replied to something, hassle me. I am, as it must be somewhat obvious, reasonably responsive.
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If I don't reply to something that I asked more info on, feel free to harass me until I reply.
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@Hamed will do, to the point you regret saying this ;)