Lupo last edited by
How can I define a global Array which can be used in different objects in the same scene? A kind of global constants to be accessible for every object.
Arrays are already global. Use the Get Array behaviour and set the Type to be behaviour. You can select an array value from other objects.
Aidan_Fire last edited by
Yep, you can set an object's attribute to an array, broadcast it as a message or store it in a box container.