Never mind. To make an always event you need to use Timer = 0
DJEmergency
@DJEmergency
Posts
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Attributes issue -
Attributes issueBut what if I always want to check the attribute during runtime? There’s only if statements and no always and or else..
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Attributes issueMore detail...
Object arrow right is on the UI layer with events..
Touch Started -> Set Attribute (Player) Is Right = TruePlayer Object is on the main layer.
Player -> Get Attribute (Player) Is Right -> to Label object.It doesn’t transfer the change at all. I even tried with changing velocity and other things, but nothing..
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Attributes issueHello,
I’m trying to change an attribute in a behavior. Example: Touch arrow (UI layer) Set attribute to player True (Main layer)
Doing this does nothing.. a new iOS came out.. could this be a bug?
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Gamepad MFI support?Yea game pad support would be nice..