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    WildWare

    @WildWare

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    Best posts made by WildWare

    • RE: A standardised default scrolling system (not UI object)

      @hamed if we could parent objects and create prefabs, you could let people make stuff like this and publish to the hyperPad asset shop.

      I think it should be possible for someone to make a scrolling system in one object in hyperpad where users can just put all their scrollable objects in a "scrolling" tag, and use attributes for how far they can scroll in each direction.

      I think there are a lot of things that experienced hyperPad users could create for others to import into their projects, like:

      • Alternative physics/game engines, like IWBTG and its many fan games, or Terraria/Minecraft style terrain generation
      • In-game colour picker
      • Game Centre style matchmaking and/or high score lists
      • Level editor/loader that exports/imports json
      posted in Comments & Feedback
      WildWareW
      WildWare

    Latest posts made by WildWare

    • RE: A standardised default scrolling system (not UI object)

      @hamed if we could parent objects and create prefabs, you could let people make stuff like this and publish to the hyperPad asset shop.

      I think it should be possible for someone to make a scrolling system in one object in hyperpad where users can just put all their scrollable objects in a "scrolling" tag, and use attributes for how far they can scroll in each direction.

      I think there are a lot of things that experienced hyperPad users could create for others to import into their projects, like:

      • Alternative physics/game engines, like IWBTG and its many fan games, or Terraria/Minecraft style terrain generation
      • In-game colour picker
      • Game Centre style matchmaking and/or high score lists
      • Level editor/loader that exports/imports json
      posted in Comments & Feedback
      WildWareW
      WildWare