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    Ya7

    @Ya7

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    Best posts made by Ya7

    • RE: When importing my games to another device, it cannot open them.

      @RobinsonX
      Alright so update. Apparently the other device was so old, it needed to update twice for HyperPad to be on 2.5, strangely enough. So no, it wasn’t actually on 2.5, even though I updated. I went back and updated again to 2.5 and it works now. So thanks for your help. Moral here is probably don’t use older devices in general.

      Though I do realize still, the game is crashing a lot on another device, so that might be something to look into. Like randomly crashing.

      posted in Bug Reports
      Ya7Y
      Ya7

    Latest posts made by Ya7

    • RE: When importing my games to another device, it cannot open them.

      @RobinsonX
      Alright so update. Apparently the other device was so old, it needed to update twice for HyperPad to be on 2.5, strangely enough. So no, it wasn’t actually on 2.5, even though I updated. I went back and updated again to 2.5 and it works now. So thanks for your help. Moral here is probably don’t use older devices in general.

      Though I do realize still, the game is crashing a lot on another device, so that might be something to look into. Like randomly crashing.

      posted in Bug Reports
      Ya7Y
      Ya7
    • RE: When importing my games to another device, it cannot open them.

      @RobinsonX

      I’ll see if I can grab a project to give you an example of what’s happening. The device I’m importing to is updated to 2.5, but it might be useful to add that it’s an older iPad and on iOS 16. This could be contributing the issue, since it’s both an older iPad and an older operating system, but it’s above iOS 13 and can still update to iOS 26, so I don’t think it’s too old.

      posted in Bug Reports
      Ya7Y
      Ya7
    • When importing my games to another device, it cannot open them.

      Updated to the newest HyperPad update 2.5 and on the device I made the games, they can all open, but on the device I import to (same HyperPad version update), if I try to play them, it crashes immediately.

      This also happens when I try to edit them, clean them up, or export them from that device. I’m assuming this would happen in the hub too.

      For some reason, any project affected by the newest update can’t be played in any other device. I typically use multiple devices to playtest my games, but now they just crash instead of opening. Not sure why this is happening, but I happened once before during a TestFlight.

      posted in Bug Reports
      Ya7Y
      Ya7
    • Updates and Save to File

      When you update a HyperPad game either in the hub or one in the App Store, how does the progress (from Save to File) not get erased?

      posted in Help and Support
      Ya7Y
      Ya7