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    • Jack8680J

      Collaborations

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion collaborations
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      T
      Use colliding, behavior off on start, and when done, behavior on on the colliding. No, I don't, but that's something that I need often, and I feel many people could use, so it's definitely worth a multi-person researching and development team. I haven't found anything useful on the arcade aside from move to object, so if I have to solo build, I have to solo build, but it needs done at some point regardless. I'll email you shortly.
    • D

      Get Position Set to a Tag, What's happening?

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      D
      @iTap-Development @Aidan-Oxley Forest for the Trees. Trees for the Wood. I'm suggesting a better UI and UX that's more consistent, easier to grok and, most importantly, discoverable. The current system requires rote learning and is a peculiar repurposing of an iterator within an iterator that no longer iterates because it's in an iterator. But it's not as bad as how the If Else is created, I'll grant you that!
    • D

      Transform Graphic Objects in Units, not Scale %: HOW?

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      MurtazaM
      Yes. It's points not pixels (as I mentioned above). However, for phones and performance we actually go as far as @2x and not 3x for images. This is usually what most games with lots of moving graphics do. (it reduces memory usage). on importing, hyperPad assumes you're importing retina version (unless you turn the toggle off on the import popup) and will automatically create a halfsize nonretina version for you. Edit: Actually pretty sure you can use @3x when exporting and manually adding the images to your xcode project. @Hamed will need to confirm though.
    • D

      Execute Sequence disregards ON/OFF states of Children

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      GameCRAZYG
      @Deeeds Tool is awesome.
    • T

      Colab Request: Similar to Shadowrun: Dragonfall

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      MurtazaM
      @Kamdroid said in Colab Request: Similar to Shadowrun: Dragonfall: @Thecheater887 You could still make smaller games. This is key here. Before making an MMORPG, make pong.
    • D

      .tap file - HOW TO INSPECT and DISSECT... then re-open?

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      HamedH
      I have finally finished the tool to clean up bloated projects. We're initially going to add a button to do this in the project options, and we'll do it automatically when we see that its safe to do so. For now, anyone that wants their project cleaned up, can send the project to contact@hyperpad.com and I'll email you back your cleaned project.
    • B

      Turn based TCG game

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support tcg trading card ga turn based game
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      GameCRAZYG
      About done with the first battle tutorial scene. I am going to create: -a battle tutorial scene -5 other in-game battles -one big scene to play in
    • Cyber_DeathC

      the "Change Picture" Option doesn't work in the Edit section.

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      Cyber_DeathC
      @murtaza lmao im dying 😂😂😂
    • Aidan_FireA

      BM fonts have no blending options

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      RobinsonXR
      Woah... Yeah, I think making the font smaller and the scale big helps a bit. I noticed that it may lower the resolution of the text but it increases performance. :)
    • SonicKid7S

      Rejected Not Custom Night

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      SonicKid7S
      The game is out! Have fun everybody!
    • BD StudiosB

      BDStudios: Reap

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      BD StudiosB
      @BD-Studios Oops! I was busy and had to postpone the update, it will be live shortly!
    • KamdroidK

      Lock object movement on X or Y axis

      Watching Ignoring Scheduled Pinned Locked Moved Comments & Feedback suggestion
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      D
      @Kamdroid Again, WELL DONE! I'll get to it soon. Promise. Sorry I haven't had a chance yet.... fighting with spawning and "relationships" in hyperPad's worlds without them.
    • ThisT

      Hub questions

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      iTap DevelopmentI
      @Aidan-Oxley if you give a project a name that already exists you get a popup asking if you want to overwrite.
    • LupoL

      Convert empty object into asset/graphic

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      MurtazaM
      @Lupo HyperPad isn't GamePress. It was rewritten from scratch. Certain changes were made for performance reason, and other changes for usability.
    • D

      Became Idle only works once...

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      D
      @Aidan-Oxley I've already done all that. My point is.... it is a bug, and this is the bug reporting section of the forum.
    • D

      Start Particles Behaviour waits?

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      D
      @Thecheater887 Play suffers much the same problems as Start. Activate Initiate Launch All suffer the same problem. They convey a false sense of an instruction having been sent and that's it, that's all. But that's not it, not all and fails to come close to conveying the extent of what's going on, and what this behaviour is doing, and will do.
    • D

      Feature Request: Direction Wheel for Apply Force

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      D
      @Aidan-Oxley @Hamed THANK YOU BOTH!! This is now working. I have objects I can rotate and they apply force correctly. Feature request still stands! It would be awesome if this guff could be abstracted away to where it belongs, in the dustbin with the casio calculator watches of the 1980's.
    • TutorialDoctorT

      Logic & Behavior Examples

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      TutorialDoctorT
      3D Rotation [image: a3e05548-025c-4c5d-b58a-ae5be595856b.PNG] Doesn't quite work, but you get the idea. I could actually take some pointers on how to set this up to work smoothly.It looks like this does work, but it doesn't work when I try to use it with Joystick Controlled. SOLVED IT. It is because Should Flip was still on! And order matters! [image: 9552cee6-77a8-4860-93e1-03d857aadc84.PNG]
    • GameCRAZYG

      Road Map

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      T
      Can we not?
    • D

      Round a number to two decimal places: HOW?

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      Aidan_FireA
      @Deeeds Ohhh I see. So being able to change space between letters in a label. Not a bad idea.