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    RobinsonX (Game ChangeLogs)

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    WIP and Showcase
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    • SuperSeanS
      SuperSean
      last edited by

      How u make a text-input and a checking what u typed?

      RobinsonXR 1 Reply Last reply Reply Quote 0
      • RobinsonXR
        RobinsonX @SuperSean
        last edited by

        @supersean There is a text input behavior. To get the output like what someone typed, you select an another behavior where you want the output to go to.
        It's hard to explain and understand at first, you should read the manuals. :3

        1 Reply Last reply Reply Quote 0
        • SuperSeanS
          SuperSean
          last edited by

          What Manual? πŸ€”!

          MurtazaM 1 Reply Last reply Reply Quote 0
          • RobinsonXR
            RobinsonX
            last edited by

            @supersean This manual. πŸ‘Œ
            https://hyperpad.zendesk.com/hc/en-us

            1 Reply Last reply Reply Quote 0
            • MurtazaM
              Murtaza Admin @SuperSean
              last edited by

              @supersean said in RobinsonX (Game ChangeLogs):

              What Manual? πŸ€”!

              If you press the "Learn" button at the bottom of hyperPad the first option is the manual.

              SuperSeanS 1 Reply Last reply Reply Quote 0
              • SuperSeanS
                SuperSean @Murtaza
                last edited by

                @murtaza, it’s the second option. (i) -> (πŸ“˜)

                1 Reply Last reply Reply Quote 0
                • RobinsonXR
                  RobinsonX
                  last edited by

                  1_1560517623674_98035082-F6AC-45F3-A74B-567045D4B002.png 0_1560517623674_60639DEF-30A8-43F4-A619-13F1929A5710.png

                  Awesome! Got the login and sign up function to work, sync your data with your old BotPixel account or make a new account.

                  0_1560517751926_D1DFEEF0-31E3-4627-9478-0796FAF41E91.png

                  Also, main menu's looking good. (Obviously not all the features will work) I will release an update soon. πŸ˜„
                  Once the servers are working and going, I'll start working on the menus and then I'm onto game modes.

                  I'll see what I'll do after... πŸ€”

                  1 Reply Last reply Reply Quote 2
                  • RobinsonXR
                    RobinsonX
                    last edited by

                    0_1560559124620_1C62F12B-AFF8-4B0D-A156-FF710F887183.png

                    I'll work on adding other things soon, I'll focus now on the main deal: Multiplayer

                    1 Reply Last reply Reply Quote 1
                    • RobinsonXR
                      RobinsonX
                      last edited by

                      BotPixel just got updated.

                      Oh, and it's a big update. 😬

                      Jack8680J KamdroidK 2 Replies Last reply Reply Quote 0
                      • Jack8680J
                        Jack8680 @RobinsonX
                        last edited by

                        @robinsonx I'm a few days late, but make sure your login forms are secure and you don't store people's passwords in plain text.

                        1 Reply Last reply Reply Quote 0
                        • KamdroidK
                          Kamdroid @RobinsonX
                          last edited by

                          @robinsonx How smooth does the game run on your device?
                          I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.

                          MurtazaM 1 Reply Last reply Reply Quote 0
                          • RobinsonXR
                            RobinsonX
                            last edited by

                            @Jack8680 Not sure how I would make it more secure... And I can only store json and text files, what else could I do? 😬

                            1 Reply Last reply Reply Quote 0
                            • RobinsonXR
                              RobinsonX
                              last edited by

                              @Kamdroid It's pretty smooth for me (60fps), and performance is very different across devices... I hope the bug fixes will solve the constant stuttering and lag, there needs to be something big that's killing performance...

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                              • MurtazaM
                                Murtaza Admin @Kamdroid
                                last edited by

                                @kamdroid said in RobinsonX (Game ChangeLogs):

                                @robinsonx How smooth does the game run on your device?
                                I'm getting pretty bad lag and now sound stutters. Bit conserened about hyperPad's performance.

                                What iPad are you running, what OS, and are you jailbroken?

                                We test hyperPad on iPads as old as the iPad 2. Obviously the iPad 2 won't be as fast as the latest iPads, but in our test it typically handles most smaller to medium projects decently well. It heavily depends on what you're doing as well. Large graphics, graphics with a lot of empty space/transparency, complicated logic (loops, spawning, etc.) lots of objects, and particles will all cause performance issues and should be used sparingly.

                                The graphics engine is not that bad, but it expects users to take some care in how they create their projects. Yes, we could implement features that handle a lot of stuff for you, but then it sacrifices power and you wouldn't be able to create awesome projects like this.

                                KamdroidK 1 Reply Last reply Reply Quote 0
                                • KamdroidK
                                  Kamdroid @Murtaza
                                  last edited by

                                  @murtaza iPad Air 2, iOS 12.1.1, unjailbroken

                                  EDIT: RobinsonX released an optimisation update, and it's WAY smoother, only very minor lag now compared to before.

                                  1 Reply Last reply Reply Quote 0
                                  • RobinsonXR
                                    RobinsonX
                                    last edited by

                                    @Murtaza I am running iOS version 12.3.1 on iPad 5th generation, not jail broken.

                                    @Kamdroid The global settings is what caused most of the lag, instead of having 120Hz and 10 iterations, I would use 60Hz and 1 iteration. Some other lag is from odd sources..

                                    When you're touching or holding on the screen and the joystick(s), sometimes there's some stuttering... I know it's the While Touching and the Joystick Analog (behaviors that have constant outputs) that is causing the lag and I don't know how I can fix that...

                                    I can just pray that it just gets fixed... 😬

                                    1 Reply Last reply Reply Quote 0
                                    • RobinsonXR
                                      RobinsonX
                                      last edited by

                                      Some other lag is from multiplayer, but it's not very big.

                                      KamdroidK 1 Reply Last reply Reply Quote 0
                                      • KamdroidK
                                        Kamdroid @RobinsonX
                                        last edited by

                                        @robinsonx Thanks for laggy chaos fun πŸ˜†
                                        It got so laggy that my chat wasn't going through, and then particles managed to stick around once you left
                                        0_1561009187536_4CC72289-5736-4759-A813-240DFC15E4AE.png

                                        1 Reply Last reply Reply Quote 0
                                        • RobinsonXR
                                          RobinsonX
                                          last edited by

                                          @Kamdroid Oh, I can explain the lingering white beams. I was playing with new weapons that weren't released yet, so your game doesn't know what bullet I'm shooting. Yes, that's what blank bullets look like! White, and they don't fade away until they get recycled.

                                          1 Reply Last reply Reply Quote 0
                                          • RobinsonXR
                                            RobinsonX
                                            last edited by

                                            0_1561011117485_83F856C5-405C-48D7-9E19-FE6CF17A54C3.png
                                            Curious? This is one of the upcoming new weapons coming in the next update.

                                            1 Reply Last reply Reply Quote 1
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