"Meters" to Pixels: How?
If I'm working in 4:3, and I know on an iPad, in points, I want to think of an object in terms of its size as follows:
1024x768 pts is size of iPad screen.
Character design is 96 x 96 pts = 192 x 192 pixels
How do I ensure my object is this size in the meters system of hyperPad?
Take a look at Point-to-meter ratio
Deeeds last edited by Deeeds
@Hamed While this shows the pixel sizes of the screens, it doesn't mention anything about the meter sizes of the screens, at any given zoom level.
How do I ascertain the size of the screen, in meters, at a zoom level of 1?
Do I just create an object, drag it around and figure out what the size of the screen is by looking at the Property Inspector?
Surely that's a bit ridiculous.
I've just done just that, and found an iPad to be 32m by 24m.
Is that the same for smaller iPads? I can't know cause I'm only working on the large Pro model.
Aidan Oxley last edited by
@Deeeds I’m pretty sure the pixel to metre ratio stays the same, so smaller iPads have less metres on their screen. I could be wrong though, I don’t have a smaller iPad to try it on.
@Aidan-Oxley So you're using the same size iPad I'm using?
All 4:3 iPads will have 32mx24m screen size.
The pixel (or more accurately point) to meter ratio allows you to adjust this. By default, 1M =32pts.
On image import hyperPad assumes you're importing a retina image (unless you turn off the toggle on the import window). This means it will create a duplicate non retina version for smaller devices.
So if you import a 256x256px image, it will create a 128x128 version. They appear the same visually because the retina iPad condenses the pixels in the same screen space.
So the same 32 meter space contains double the pixels.
Aidan Oxley last edited by Aidan Oxley
Yup. All iPads should be showing the exact same thing on screen.