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  3. Drag and drop help

Drag and drop help

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  • ThisT Offline
    ThisT Offline
    This
    wrote on last edited by
    #1

    Ahoy!

    I'm trying to use Drag and Drop, but can't seem to get it to work quite right. Instead of following my finger smoothly, the object at time jumps away from my finger, or jitters back and forth. Any idea of what I'm doing wrong?

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    • Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #2

      How does it jitter? Is it a physics or wall or scenery object?

      ThisT 1 Reply Last reply
      0
      • Aidan_FireA Aidan_Fire

        How does it jitter? Is it a physics or wall or scenery object?

        ThisT Offline
        ThisT Offline
        This
        wrote on last edited by
        #3

        @Aidan-Oxley It is a wall object as I don't want it affected by gravity. When you touch your finger to it, it shifts back and forth rapidly along the x-axis. I tried switching it to a physics object and it worked more smoothly, but now it is affected by gravity. Is there a way to turn off gravity for specific objects or by scene?

        Jack de WildeJ 1 Reply Last reply
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        • ThisT This

          @Aidan-Oxley It is a wall object as I don't want it affected by gravity. When you touch your finger to it, it shifts back and forth rapidly along the x-axis. I tried switching it to a physics object and it worked more smoothly, but now it is affected by gravity. Is there a way to turn off gravity for specific objects or by scene?

          Jack de WildeJ Offline
          Jack de WildeJ Offline
          Jack de Wilde
          wrote on last edited by Jack8680
          #4

          @This the set gravity behaviour (in advanced, under physics) turns off gravity for a specific object or for the world. If you want it to move exactly where you touch, you could use a "while touching" behaviour and enable "world coordinates" then use a move to point behaviour with those world coordinates.

          Aidan_FireA ThisT 2 Replies Last reply
          0
          • Jack de WildeJ Jack de Wilde

            @This the set gravity behaviour (in advanced, under physics) turns off gravity for a specific object or for the world. If you want it to move exactly where you touch, you could use a "while touching" behaviour and enable "world coordinates" then use a move to point behaviour with those world coordinates.

            Aidan_FireA Offline
            Aidan_FireA Offline
            Aidan_Fire
            wrote on last edited by
            #5

            @Jack8680 You mean while touching, and then yeah move to x and y position of the output (with world corrdinates enabled, unless you want it to teleport to 0,0 every second frame lol).

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            • Jack de WildeJ Jack de Wilde

              @This the set gravity behaviour (in advanced, under physics) turns off gravity for a specific object or for the world. If you want it to move exactly where you touch, you could use a "while touching" behaviour and enable "world coordinates" then use a move to point behaviour with those world coordinates.

              ThisT Offline
              ThisT Offline
              This
              wrote on last edited by
              #6

              @Jack8680 Awesome. Thanks!

              Jack de WildeJ 1 Reply Last reply
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              • ThisT This

                @Jack8680 Awesome. Thanks!

                Jack de WildeJ Offline
                Jack de WildeJ Offline
                Jack de Wilde
                wrote on last edited by
                #7

                I did mean while touching, not started touching. Edited.

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