Non passable objects become passable with a passable object attached
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When I attached a passable object to a non passable object, for instance you have a tank that is non passable and a gun that is passable and is pivot attached, the whole tank will pass thru another non passable object... it will also leave the screen when you have the conform to screen behaviour.
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Do you have a sample project of this you can send us? If so send it to contact@hyperpad.com and include a short message explaining the problem.
Wel'll look into it!
Thanks.